Ten mod wymaga zainstalowanego dodatku JUSTINE !!!

-Udzielam zgodę do kręcenia serii z tego moda pod warunkiem umieszczenia w filmiku informacji o moim kanale youtube oraz do tej stronki tego modaLink do kanału: Youtube.com

ZNANE BUGI:- By sprawdzić, czy w ostatniej mapie dobrze podpiąłeś koła, czekaj na efekt "sanity" - nie zawsze przypięte koło da taki efekt, gdyż nie każde wszędzie pasuje. Musi się to stać 3 razy, osobno dla każdego koła zębatego- W poziomie "Kanały" dźwignie mogą się zablokować. Stań z boku, aby je pociągnąć w drugą stronę


This mod requires Patch JUSTINE !!!

You have my full permission to upload gameplay videos you create of the mod on the condition that you add the link to my YouTube channel ( Youtube.com ), and the mod's ModDB page ( Moddb.com ) to your video description.

KNOWN BUGS/GLITCHES:- In order to know if the cogwheels are attached properly to their respective spokes, you must wait for the blue screen sanity gain effect - if you attach a cogwheel to a spoke and there will be no such effect, it means the cogwheel fits a different spoke. It must happen 3 times (for all 3 cogwheels respectively)- In the Sewers level, you may not be able to grab the levers on the machine. If the interactivity hand crosshair does not appear, try to grab the levers from a different angle.


You had both loving parents and sister Kate. Your dad was very good engineer and studied alone black magic. Your sister sometimes stolen his books about evil power which possessed her soul. She together with Michael tested alchemy and magic on prisoners after on castles employees too. She beat you and locked in the prison cell but you STILL ALIVE. Now in the castle everyone's dead except your sister and you. You know what is her main goal. Your cell is opened after five years.


- Increases monsters AI,
- Around 2-3 hours playing (most dependent from player),
- Custom Sounds & Music,
- Random sounds and particle encounter,
- Good level detail,
- Not hated stuck moments,
- Puzzles,
- Much more,

Image RSS Feed Latest Screens
Basement - Laboratory Basement - Tools Room Damaged Library
Blog RSS Feed Report abuse Latest News: 15-11-2013 Realesed Date - Beta Tests

0 comments by Paulpolska on Nov 6th, 2013

If everything will be good and voice acting will be done mod should be ready to download '15-11-2013'. You can't miss this mod !!!
Now beta testers do everything to help me and they are enjoy that may play on beta version.

Scripting 100 %
Map Design 98%
Details 100 %
Voice Acting 50%
Beta Tests 50%

Overall 98%

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Still Alive v1.0  ENG || PL

Still Alive v1.0 ENG || PL

Nov 15, 2013 Full Version 0 comments

If you are stuck you can open Tutorial txt but remember. This spoiler you very good story

Post comment Comments  (0 - 10 of 57)
DBuilder Apr 27 2014, 12:03am says:

Had a promising start, but then got to a section with knee-deep water and two brutes wandering around and then the rest just fell through.

While I like the new sound that plays when the Brute sees you (chilling and ominous and makes you think there's something watching you), I never made it past this section and eventually got too frustrated to complete it.

First off, the water makes you move too slow to outrun the monsters so if they see you, you might as well just stand still and wait for them to kill you. Those f*ckers got me almost ten times before I just decided to give up and not waste anymore effort on what seemed to be a broken section.

Not helping matters was my sanity. This area is pitch dark and while there may be torches everywhere, you have to stay away from their glow so that the Brutes don't see you. I also cannot use my lantern because then the Brutes will see me. So after only a few minutes, my sanity was in the red zone, and I started passing out, once again leaving myself open for attack.

Finally, I had (amazingly) managed to get to all areas of this map and I never found a single exit. All the hallways looked the same so I got turned around and around and just when I think I'm actually making progress, the damn Brutes kill me and send me back to the beginning.

Maybe I'm doing something wrong, but unless I'm told otherwise, this promising looking mod became a disappointment and a waste of space. The screenshots looked promising but I don't think I'll ever know now.

+1 vote     reply to comment
DasDope Dec 17 2013, 4:52pm says:

I like your dark case very well but with this, good GOD the brutes. There is no monster "hunt" music that plays after you hear one of their spawn growls to let you know that they are spawned in. There are 2 brutes in one of the sewer parts that I cannot get passed due to the fact no music plays to let me know. The only sound I hear is the erie chase sound that plays when they see you :(

+1 vote     reply to comment
☣Kaernk☣ Dec 18 2013, 4:42pm replied:

He did not create Dark case, I did -.-'
Just because both our stories use monsters without music doesn't mean it's the same creator mate, it's a common thing for authors to use nowdays.

+2 votes     reply to comment
nowac2645 Apr 12 2014, 9:28pm replied:

And your Dark Case mod was super :D

0 votes     reply to comment
Sergeant_crits Dec 9 2013, 3:55pm says:

I don't know what's going on here, i am just looking for the can...

+2 votes     reply to comment
Lazzer6 Jan 1 2014, 9:26am replied:

Pick up that can.

+2 votes     reply to comment
Guest Nov 25 2013, 11:00am says:

This comment is currently awaiting admin approval, join now to view.

SovietMentality Nov 22 2013, 4:18pm says:

i'm gonna have to give you a 5, cuz I can't freaking finish it, can't find the freaking sewer key in the mansion level

+2 votes     reply to comment
Paulpolska Creator
Paulpolska Nov 23 2013, 9:36am replied:

This is reason to reduction vote ? Becouse you can't find the key ? xDDD open tutorial file

-2 votes   reply to comment
SovietMentality Nov 23 2013, 11:47am replied:

I change my rate to a 6, cuz I hate the way use use brutes, and when I had to drag a ladder through a fairly thin hallway, it kept bumping into things and than it glitched out of the map and completely disappeared, and 2 of the cog wheels don't even attach themselves to the machine, they attach to the floor for some reason, plus when i tried to save and exit the basement map, the game crashed and I had to restart from the halls.

+3 votes     reply to comment
SovietMentality Nov 23 2013, 10:29am replied:


+3 votes     reply to comment
SovietMentality Nov 23 2013, 10:27am replied:

I always do a bad vote when i can finish something

+3 votes     reply to comment
Paulpolska Creator
Paulpolska Nov 25 2013, 5:19am replied:

So improve your skills and reflections becouse this is not reason to reduce vote. All players finish this story only you not ... You have tutorial file and lets plays on youtube but you still have problems lol

+1 vote   reply to comment
SovietMentality Nov 26 2013, 5:38pm replied:

you better place some hints ever, cuz didn't know where that 2nd sewer was for a while, and I did say that your game crashed, and whats the deal with the ladder, even the tutorial does explain properly where I should use it, and I lost the ladder anyway after it glitched in the hallway and disappeared.

+3 votes     reply to comment
☣Kaernk☣ Nov 25 2013, 5:39pm replied:

Says the one that rates my store 7/10, then change to 5/10 because I rated this one 6/10, and your explaination to your vote is "Modern stories is not my style" and "puzzles are annoying". MasterOfTheMind did the same, lowered the score due to annoying/badly made quests. And I understand why it was hard to find the key, absoutely no hints how to get to it.

You tell other people "it's not a reason to reduce votes". Playing a story with a theme that isn't your dam style is not a legit reason either. Hypocrite...

+6 votes     reply to comment
Glasgow_Smile Nov 26 2013, 3:00am replied:

I don't like modern custom stories very much either, because sometimes it feels more like Silent Hill than Amnesia (if we are talking about White Night content) but I still rated your story 9/10 for its designing, events and well-written story.

+3 votes     reply to comment
☣Kaernk☣ Nov 26 2013, 3:27am replied:

In this case you rated it based on how it performed and how much time I spent on the story itself. I don't love all themes in every single story I play, but I don't rate them based on my opinion of the theme. To me, that's like buying food you hate and then tell other people that food store sucks because you hate their products.

"It's a sewer in your story? I hate sewers! It's not my type of story!! -7 points". That's lame. Unless you have other reasons to rate something so low, but this guy doesn't. Still gets disappointed when I rate this extremly buggy story 6/10. I have more to write I can't due to the review limit... And never did I lower it's score because I dislike a certain theme he used.

+4 votes     reply to comment
Paulpolska Creator
Paulpolska Nov 26 2013, 3:48pm replied:

Your stories are bugged too ;] Cursed Souls for example

0 votes   reply to comment
☣Kaernk☣ Nov 26 2013, 6:02pm replied:

I am honestly questioning if you are trolling or if you really have a learning disability.

Of course my stories have bugs, that's the cheapest comeback I've seen for a long time. But in this case, the bugs are so gamebreaking and so large in number so I actually have a legit reason to rate it under 10/10 which you seem to demand I rate it so you can get pleased.

Guess what? Stories with this many bugs is not my style! Maybe I should lower the score to 3/10 instead? :D

Btw, nice childish move from you again. Leave your opinion and then delete the thread. I know how to get it un-deleted though ;)

+6 votes     reply to comment
Paulpolska Creator
Paulpolska Nov 27 2013, 1:46am replied:

Only you call this "extremly buggy". You are strange person becouse a lot of people doesn't see anything bug ...
Instead of saw what is good in each CS you see only bugs. Your basic vote is for example 10/10 and you reduction by 1 for each bug. This is your thinking

-2 votes   reply to comment
Frostedge Dec 5 2013, 5:40am replied:

I wouldn't be talking if I were you, Paul.

You did the exact same thing in my Price of Immortality. You didn't like one song that played in the main hall, even though it fits the time setting and ambience? -1 point.
You didn't like a specific kind of custom monster? -2 points. But when I asked you if the monster was scary, you said "Yes". So why would you note a monster that does what it's supposed to do as a negative thing?

Besides, you also gave mine a 6/10 because you were stuck, so don't go complaining when someone else does the same.

+2 votes     reply to comment
☣Kaernk☣ Nov 27 2013, 3:45am replied:

A lot of people don't see the bugs either in my stories. Then one critic arrives and suddenly I have 10 bugs to fix. I am one of those people that takes time to find errors so the author can improve and make their stories even better.

I have told you this 10 times now... you probably have a learning disability after all. I found so many bugs I could type a full second review, but due to the review LIMIT that's not possible.

No, I did not reduce 1 point for each bug. If I did, this would be 3/10 or lower. 6/10 is a friendly score from my side.

And when you reduce Dark Case 5/10 only because the puzzles were a bit annoying and because "Modern stories isn't my style", then don't come here and tell me I'm being unfair.

Did you even look into the bugs I typed down? You're in defense mod all the time... I did not make my review for fun... Should I make a video to? Show you the bugs I found as well? I bet you would ignore the video completely and call me unfair once more.

Be glad I'm not vindictive guy. My score will not be lowered even though you did that with Dark Case. If you make a new version and some of the flaws are fixed, I might still higher the score. But untill then, grow the **** up.


+5 votes     reply to comment
Glasgow_Smile Nov 26 2013, 4:25am replied:

I didn't pay much attention to those things that you always do. Amount of puzzles, are they easy or insane, good or bad scriptings and so on. Your mod was a fun experience either way, because I don't usually play custom stories at all, it was just welcomed change upon the releasing of my own mod and something nice while waiting for AMFP.

+3 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Amnesia: The Dark Descent Icon
Developed By
Send Message
Release Date
Released Nov 14, 2013
Mod Watch
Track this mod
Community Rating



23 votes submitted.

You Say


Ratings closed.

Highest Rated (3 agree) 9/10

Finished this CS and here are my thoughts --> 1st map: I liked the mapping and the only puzzle were the "use acid on slime" which wasn't difficult. The silenced grunt made me happy, 'cause I always enjoy silenced monsters. The use of coins to open chests is great and not used by, like, 99% of the CSs. What I didn't like: poofer in the closet. Not funny. --> 2nd Map: Jesus christ, those brutes gave me a run for my money. I thought it was GREAT and HARD! I died twice in this map (and I usually…

Nov 15 2013, 2:01pm by ShiningBlader

Lowest Rated (6 agree) 1/10

I'm giving this a shitty 1/10.
This guy put no thought into this mod and is quite frankly an absolute ass whenever you rate his mod low. Such a egotistical dev... hopefully he won't make another mod.

Dec 9 2013, 3:48pm by endosine

Single Player
Embed Buttons

Promote Still Alive on your homepage or blog by selecting a button and using the embed code provided (more).

Still Alive Still Alive
Still Alive
Last Update
1 year ago
53 members