Ten mod wymaga zainstalowanego dodatku JUSTINE !!!

-Udzielam zgodę do kręcenia serii z tego moda pod warunkiem umieszczenia w filmiku informacji o moim kanale youtube oraz do tej stronki tego modaLink do kanału: Youtube.com

ZNANE BUGI:- By sprawdzić, czy w ostatniej mapie dobrze podpiąłeś koła, czekaj na efekt "sanity"  - nie zawsze przypięte koło da taki efekt, gdyż nie każde wszędzie pasuje. Musi się to stać 3 razy, osobno dla każdego koła zębatego- W poziomie "Kanały" dźwignie mogą się zablokować. Stań z boku, aby je pociągnąć w drugą stronę


This mod requires Patch JUSTINE !!!

You have my full permission to upload gameplay videos you create of the mod on the condition that you add the link to my YouTube channel ( Youtube.com ), and the mod's ModDB page ( Moddb.com ) to your video description. 

KNOWN BUGS/GLITCHES:- In order to know if the cogwheels are attached properly to their respective spokes, you must wait for the blue screen sanity gain effect - if you attach a cogwheel to a spoke and there will be no such effect, it means the cogwheel fits a different spoke. It must happen 3 times (for all 3 cogwheels respectively)- In the Sewers level, you may not be able to grab the levers on the machine. If the interactivity hand crosshair does not appear, try to grab the levers from a different angle. 


You had both loving parents and sister Kate. Your dad was very good engineer and studied alone black magic. Your sister sometimes stolen his books about evil power which possessed her soul. She together with Michael tested alchemy and magic on prisoners after on castles employees too. She beat you and locked in the prison cell but you STILL ALIVE. Now in the castle everyone's dead except your sister and you. You know what is her main goal. Your cell is opened after five years.


- Increases monsters AI,
- Around 2-3 hours playing (most dependent from player),
- Custom Sounds & Music,
- Random sounds and particle encounter,
- Good level detail,
- Not hated stuck moments,
- Puzzles,
- Much more,

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Basement - Laboratory Basement - Tools Room Damaged Library
Blog RSS Feed Report abuse Latest News: 15-11-2013 Realesed Date - Beta Tests

0 comments by Paulpolska on Nov 6th, 2013

If everything will be good and voice acting will be done mod should be ready to download '15-11-2013'. You can't miss this mod !!!
Now beta testers do everything to help me and they are enjoy that may play on beta version.

Scripting 100 %
Map Design 98%
Details 100 %
Voice Acting  50%
Beta Tests  50% 

Overall 98% 

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Downloads RSS Feed Latest Downloads
Still Alive v1.0  ENG || PL

Still Alive v1.0 ENG || PL

Nov 15, 2013 Full Version 0 comments

If you are stuck you can open Tutorial txt but remember. This spoiler you very good story

Post comment Comments  (20 - 30 of 58)
SovietMentality Nov 22 2013, 4:18pm says:

i'm gonna have to give you a 5, cuz I can't freaking finish it, can't find the freaking sewer key in the mansion level

+2 votes     reply to comment
Paulpolska Nov 23 2013, 9:36am replied:

This is reason to reduction vote ? Becouse you can't find the key ? xDDD open tutorial file

-2 votes     reply to comment
SovietMentality Nov 23 2013, 10:27am replied:

I always do a bad vote when i can finish something

+3 votes     reply to comment
Paulpolska Nov 25 2013, 5:19am replied:

So improve your skills and reflections becouse this is not reason to reduce vote. All players finish this story only you not ... You have tutorial file and lets plays on youtube but you still have problems lol

+1 vote     reply to comment
AndrewAllStars Nov 19 2013, 4:15pm says:

I have also started a playthrough of your Custom Story here:

Without doubt, the lack of ambience music for the monster spawns is fantastic. I rarely get scared or nervous in custom stories but you've really nailed it on the head here.

+1 vote     reply to comment
Times Nov 18 2013, 3:14pm says:

I have just started a let's play of the game:


I will give a review when i'm done :D

+1 vote     reply to comment
KiraImmortal Nov 17 2013, 8:48pm says:

well it was a good cs, was a bit annoying sometimes. mapping was mostly good, but there were some empty areas or meaningless rooms. story was all right, it wasn't so interesting, but with voice acting it was kinda well made. i liked the bonus supplies, still it's a common problem (it was in my mod also) that when you reload a savegame you can open all chests for 0 thalers. quite good mod, next time don't add so annoying parts like the second map (water, brute area with blue fog), the kaernk room and sewer labirinth. more scary events would have been appreciated! 7/10, i'm sure that i would like to see more custom stories from you, all in all i liked it, really!

+1 vote     reply to comment
Paulpolska Nov 17 2013, 10:41am replied:

You must find key in the Mansion level

+1 vote     reply to comment
SovietMentality Nov 19 2013, 3:10pm replied:

where is it?

+1 vote     reply to comment
SovietMentality Nov 18 2013, 2:11pm replied:

I have not found that darn key after going multiple times around that map!

+1 vote     reply to comment
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Amnesia: The Dark Descent Icon
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Release Date
Released Nov 14, 2013
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22 votes submitted.

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Highest Rated (3 agree) 9/10

Finished this CS and here are my thoughts --> 1st map: I liked the mapping and the only puzzle were the "use acid on slime" which wasn't difficult. The silenced grunt made me happy, 'cause I always enjoy silenced monsters. The use of coins to open chests is great and not used by, like, 99% of the CSs. What I didn't like: poofer in the closet. Not funny. --> 2nd Map: Jesus christ, those brutes gave me a run for my money. I thought it was GREAT and HARD! I died twice in this map (and I usually…

Nov 15 2013, 2:01pm by ShiningBlader

Lowest Rated (6 agree) 1/10

I'm giving this a shitty 1/10.
This guy put no thought into this mod and is quite frankly an absolute ass whenever you rate his mod low. Such a egotistical dev... hopefully he won't make another mod.

Dec 9 2013, 3:48pm by endosine

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Still Alive
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11 months ago
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