This mod is for connoisseurs of multistar maps & interstellar military companies. Attemps to bring more realistic space to the gameplay, expanding features and enriching concepts. Provides depth to different development directions: planet habitation, science race, defence, offence. Limited assets force to choose and economize, also giving a chance to totally different tactics. Recommendations Add plus one level to your regular AI difficulty level (if you usually play with Hard AI replace it with Unfair) for maintaining habitual game rush. The majority of universe modifications (planets, militia...) are represented only in custom maps, which are well corresponded with the rythm & scale of the project. Maps are also 50% random, so can fully substitute vanilla random and custom ones. You can disable Phase Lines visualization in Options > User Interface menu section.

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TEC Science
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tommylogon
tommylogon Jun 3 2011, 6:51am says:

nice UI :D

+2 votes     reply to comment
davidt0504
davidt0504 Jun 3 2011, 1:09pm says:

so what has been added here from the original?

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Aplos
Aplos Jun 3 2011, 3:24pm replied:

It's a game! Find 5 differences...or more! 8))))

+2 votes     reply to comment
warkeeper
warkeeper Jun 3 2011, 5:03pm says:

The stuff was reorganized and moved around a lil.

That and a couple of new items were added.

Can I haz cookeh now?!

+2 votes     reply to comment
Aplos
Aplos Jun 4 2011, 1:05am replied:

Of course! Find it in the kitchen...

+2 votes     reply to comment
warkeeper
warkeeper Jun 4 2011, 1:47am replied:

Making me walk man....thats not nice at all....

*Grumbles and walks away*

But seriously, looking good so far, glad to see how fast this mod is progressing, and how much it has brought to this game already.

+2 votes     reply to comment
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Image Details
Type
Demonstration
Date
Jun 3rd, 2011
By
Aplos
Size
1280×952
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