Stargate: The Last Stand is a Modification for Half-Life 2 promising to bring all the best from the Stargate Movie and TV-Shows into the gaming world. The mod will have Multiplayer gameplay focusing on ground combat. Utilizing a unique game play style players will literally have to make their Last Stand. Visit us on our IRC channel on #stargatetls on GameSurge!

Report abuse Stargate: The Last Stand 1.1 Client Patch
Filename
sgtls_beta11_patch.exe
Type
Patch
Uploader
tcviper
Date
Feb 3rd, 2009
Size
45.26mb (47,462,619 bytes)
Downloads
4,008 (1 today)
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Description

After our first release we have been working very hard in the background to fix all bugs that have been submitted and to add a few things here and there to make the gameplay better. For this reason I am glad to announce the 1.1 release of our Stargate: The Last Stand mod which is now available for download on our downloads page where you can find both the full installer and patch version from version 1.0 for both server and client.


After our first release we have been working very hard in the background to fix all bugs that have been submitted and to add a few things here and there to make the gameplay better. For this reason I am glad to announce the 1.1 release of our Stargate: The Last Stand mod which is now available for download on our downloads page where you can find both the full installer and patch version from version 1.0 for both server and client.

Changelog
===============
Beta 1.1 - 03/Feb/09
----------------------HUD & UI
---------
* Fixed objective list showing duplicated items
* Fixed valves new quick list feature on the server browser
* Fixed Developer/Donator icons showing for everyone
* Fixed voice chat indicator showing a blue box for some players
* Fixed chat box closing after you respawn
* Fixed end of round 'win panel' showing wrong team on some occasions
* Fixed end of round panel showing players that have disconnected
* Fixed some spelling mistakes
* Fixed AWP showing skull icon instead of awp icon in death list
* Added an option on the options panel to disable the pretty flashlights
* Fixed direct precache errors showing in the console
* Fixed some problems where capture progress panel would close unexpectedly
* Fixed capture progress panel sometimes staying open after respawn
* Heavy armour no longer shows for scouts (as it was too heavy)
* Fixed truncated team name (goa'uld) in team text chatGeneral Gameplay
-----------------
* Fixed players being invulnerable while zat stunned
* Fixed player names and player flashlights floating when player has left your view area
* Fixed players being able to change class and get the speed bonuses of the last class
* Fixed capture point exploit
* Fixed being able to pickup some weapons that would push you over your weight limit
* Fixed players spawning on disabled spawnpoints which would ruin the flow of the round
* Removed old special ability code and bind that was removed before initial release
* Fixed spectators taking damage and being able to be killed
* Fixed rare case where players could not spawn into the game
* Fixed flashlights staying after using the rings
* Dead players no longer trigger 'under attack' message
* Fixed defending team not being rewarded if the time runs out
* Spawn protection is removed when you take your first shot
* Fixed various small bugs with equipSound
-----
* Made the Goa'uld objective notification sounds louder
* Added sounds to notify defending team when objectives are being attacked
* Added more distance sounds for weaponsWeapons
-------
* Fixed P90 sometimes looking like it double fires
* Fixed Suicide bomb exploit
* Fixed staff world model blocking other staff shots
* Lessened the amount of energy used by each staff shot slightly
* Fixed G36 zoom bug after reloading
* Fixed suicide bomb showing 3 ammo
* Fixed inaccurate weapon description for P90
* Can now throw multiple C4 explosives before detonating
* Can now switch away from c4 after throwing all C4, and then back to the detonator later
* Fixed some C4 viewmodel animations
* Melee weapons now show 'slash' decal on the hit surface
* Fixed knife not making swing sound unless you are going to hit something
* Melee weapons now interact with physics objects
* Fixed AWP being much lighter than it should be
* Zat now stuns on first shot
* Zat rate of fire has been increased slightly
* Rate of fire increased on hand device
* Fixed delay when throwing a tac while being a kull warrior
* Hand grenades do slightly more damage
* Tac falloff (damage transferred to another player) damage has been reduced
* AWP does more damage, and has more recoil
* Hand grenades now explode faster
* Beretta M9 does less damage, improved recoil
* Added Kull Disruptor weapon attachment for the P90 that the Tauri scout can carry
- Degrades armor of the Kull (shows as P90D)
* Only Goa'uld classes and Tauri scout can carry a Zat
* Projectiles now get offset by view angles (recoil)Maps
-----
* Fixed problems where any server with less than 32 slots would cut parts of maps off
* Fixed problems with entities that were cleaned up after a new round not being setup properly
* Fixed multiple players spawning on the same spawn point
* Erebus camp now requires 2 players to capture
* Fixed some problems with colour correction in erebusOther
-----
* Fixed uninstaller not removing any directories
* Fixed minor memory leak in client and server
* Added Linux server binary
* Various rare crashes fixed
* General optimizationsBeta 1.0 - 18/Jan/09
----------------------
* Initial Release 

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Stargate: The Last Stand 1.1 Client Patch
Post comment Comments
klemen1702
klemen1702 Feb 4 2009, 7:33am says:

nice work guys keep it up

+3 votes     reply to comment
Tallon_hunteR
Tallon_hunteR Feb 4 2009, 4:58pm buried:

(buried)

ok, when does the patch come to make the game not phail?

-5 votes     reply to comment
flyingmongoose
flyingmongoose Feb 4 2009, 7:44pm replied:

That's very inappropriate, please keep to constructive criticism.

+4 votes     reply to comment
RogerRamjet
RogerRamjet Feb 4 2009, 8:20pm says:

Excellent work guys. Love the mod, and looks like you have fixed most of the bugs. one thing, could you make the two 50 cals usable on the SGC side of the gate? lol.. would be killer... thanks guys...

+4 votes     reply to comment
samo478
samo478 Feb 13 2009, 12:30pm says:

One of the best mods iv played in a while, keep it up, can't wait for new levels..

+1 vote     reply to comment
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Half-Life 2 Icon
Platform
Windows
Developer
InterWave Studios
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Official Page
Stargatetls.net
Release Date
Released Jan 18, 2009
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MD5 Hash
eb06322e91a83c53ebc7a5d96387d483
Related Mods
Stargate : The Last Stand (Half-Life 2)
Stargate : The Last Stand Half-Life 2 - Multiplayer First Person Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter
Related Groups
InterWave Studios
InterWave Studios Developer & Publisher with 3 members