Stargate: Legacy started off as a conversion of the popular StargateTC to the source engine, but now is an independent mod using the latest Source engine technologies. For those who might not know, SGL, just like SGTC, is based on the popular TV show Stargate SG-1 as well as Stargate Atlantis. There are currently two versions of Stargate Legacy, both of which are multiplayer only. Single player will not be started until we are satisfied we have reached a multiplayer release that requires minimal attention from the devs, allowing us to focus on other projects.

Report article October 09 News

As I'm sure you know, at the end of last month we had an incident regarding release of rather private information by a mythical character. Given the circumstances of the situation we decided to get on with it and just tell you more about what we have. In fact, we will even be announcing a contest with really nice prizes including a free edition of Half-Life2! so make sure to read the whole news ;)

Posted by FuriousFurling on Oct 3rd, 2009 digg this super bookmark


Welcome to the October 09 News.

As I'm sure you know, at the end of last month we had an incident regarding release of rather private information by a mythical character. Given the circumstances of the situation we decided to get on with it and just tell you more about what we have. In fact, we will even be announcing a contest with really nice prizes including a free edition of Half-Life2! so make sure to read the whole news ;)
However, let this not mislead you into thinking that we will tolerate any similar events in the future, even if you happen to be a fictious imaginary character from a different video game. So be warned.

But we shall deal with stats a little later, because returning to our regular news program we have something from our 3D artist Noodles. If you happen to be in mood where you enjoy to be told what everything is- than below is a WIP (Work In Progress) render of our Serpent guard helmet animation:


Moving along we'd like to share with you a very nicely looking shader effect made by one of our coders klusark. It is still WIP but looking good, don't you think?

And now we have slowly returned to the matter with which we began. Statistics.
We indeed already have our very own Statistic system operational. Of course it is not fully finished yet, but many of the planned features have already been added.
What you saw in our previous Moddb post was the personal profile page. Now you can view the front page of the stats (at it's current stage) :


As I said it is not fully finished, so if there are any features you would love to see in the stats this is the time to make suggestions ;)

And now the question that might have bothered some of you trough these last few days. Will SGL have achievements? Well, I can proudly say yes!
Of course due to Stargate being trademarked and all SGL being featured on steam is very unlikely, meaning that we can't really hope for steam achievements even in the future. So instead, to allow our community the joy and happiness such things can bring, we have created our own achievement system.

And this leads to the promised contest (with prizes!):

-= SGL Achievement Contest =-


The contest will be held in 2 categories:

  • Best achievement
  • Best achievement Icons

Best Achievement is rather simple. Think of the most awesome, fun, Stargate related achievement you would like to have in SGL and send it to us! Of course the achievments must be reasonable and should represent capabilities of the game, so e.g. destroy a fleet of Ori motherships with a drone chair wouldn't work out here (simply because we wont have these things. at least not in the Beta2 ;) ).
Once you have made up your mind send your idea to

contest@darkflarestudios.net

Your e-mail title should be "[SGL Achievement Contest] entry" and it should contain:
Your Name:
Your SteamID (in case you win this account will get the free copy of HL2):
Achievement Name (should be short- no more than 4 words):
Achievement Description (should be precise):

Best Achievement Icons is a little more complicated and requires Image creation/editing skills. If you have seen Steam achievements for other games, such as HL, TF2, UT3 etc, then you know that they all have a unique style in them. Here you have the chance to design SGL achievement Icons.
Once you have created something that pleases you send your work to

contest@darkflarestudios.net

Your e-mail title should be "[SGL Achievement Icon Contest] entry" and it should contain:
Your Name:
Your SteamID (in case we decide to use your icons this account will get the free copy of HL2):
Achievement Icons (A minimum of 3 images, 128x128 pixels):

The contest will end November 1st, 2009. After that the best entries will be gathered and posted to the public. Then everyone will have a chance to vote and decide the winner.

Even though only the winners have the chance to receive a free Half-Life 2 game, other worthy contestants may receive bonuses, such as mentioning in our next news release or even a guaranteed spot in out next internal Beta tests (these awards will depend on how many participants we will get), so don't waste your opportunity ;)
 

 

If you have any questions or you are unclear about something don't hesitate to ask

Well then, I suppose that will be all for this month. Hope you enjoyed it and we're looking forward to your achievement ideas :) Have fun

Regards
Stargate Legacy Development team

Comments
Singularitus
Singularitus Oct 3 2009, 11:14pm says:

Wouldn't your time be better spent getting a playable beta2 out, rather than setting up stat and achievement systems? Because frankly, I don't give a flying rat butt about achievements or stats. I would however love to finally play a good Stargate mod. Just a humble suggestion.

Also, don't you think anyone reading this would already have HL2 installed?

+3 votes     reply to comment
klusark
klusark Oct 4 2009, 12:16am replied:

We are working hard on getting beta2 out. The stats do not require much time.

You could tell your friends who do not have HL2 about the contest.

+1 vote     reply to comment
NoodlesUK
NoodlesUK Oct 4 2009, 3:27am replied:

CyborgMonkey I wouldn't be worrying, the stats and achievements haven't taken time from many of the team, and we're still working hard on the core of the game.
And also, we wouldn't have that picture to show you if the stats system wasn't pretty much completed already ;)

+2 votes     reply to comment
Altus_Arcus
Altus_Arcus Oct 4 2009, 1:31pm replied:

not necessarily, i know a guy who only has portal.

+1 vote     reply to comment
Jesternz08
Jesternz08 Oct 4 2009, 12:34am says:

I think this would defnitly apeal to some people, however I think you would get alot more response if you offered beta positions, I think the majority of people would be far more enclined that way ^^
On a positive note, the animation, shader effect and stats page all look great :)

+1 vote     reply to comment
Altus_Arcus
Altus_Arcus Oct 4 2009, 1:35pm replied:

but they are, look in the paragraph above the hl2 box art.

"may receive bonuses, such as mentioning in our next news release or even a guaranteed spot in out next internal Beta tests"

+1 vote     reply to comment
Scav3nger
Scav3nger Oct 4 2009, 3:50am says:

Been meaning to do it for a while... Tracking :P

It's looking good thus far, I anticipate seeing the finished results :D

+1 vote     reply to comment
sbseed
sbseed Oct 4 2009, 4:22pm says:

looking good, as for achievements...hmm, perhaps one that states 'there is only one ra' or something like that for finishing the game on a certain difficulty and completing certain objectives like braining someone with the staff weapon.

+1 vote     reply to comment
NoodlesUK
NoodlesUK Oct 4 2009, 4:52pm replied:

its multiplayer, what do you mean "difficulty"?

+1 vote     reply to comment
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