However, let this not mislead you into thinking that we will tolerate any similar events in the future, even if you happen to be a fictious imaginary character from a different video game. So be warned.
But we shall deal with stats a little later, because returning to our regular news program we have something from our 3D artist Noodles. If you happen to be in mood where you enjoy to be told what everything is- than below is a WIP (Work In Progress) render of our Serpent guard helmet animation:
And now we have slowly returned to the matter with which we began. Statistics. We indeed already have our very own Statistic system operational. Of course it is not fully finished yet, but many of the planned features have already been added. What you saw in our previous Moddb post was the personal profile page. Now you can view the front page of the stats (at it's current stage) :
As I said it is not fully finished, so if there are any features you would love to see in the stats this is the time to make suggestions
And now the question that might have bothered some of you trough these last few days. Will SGL have achievements? Well, I can proudly say yes! Of course due to Stargate being trademarked and all SGL being featured on steam is very unlikely, meaning that we can't really hope for steam achievements even in the future. So instead, to allow our community the joy and happiness such things can bring, we have created our own achievement system. And this leads to the promised contest (with prizes!):
-= SGL Achievement Contest =-
The contest will be held in 2 categories:
- Best achievement
- Best achievement Icons
Best Achievement is rather simple. Think of the most awesome, fun, Stargate related achievement you would like to have in SGL and send it to us! Of course the achievments must be reasonable and should represent capabilities of the game, so e.g. destroy a fleet of Ori motherships with a drone chair wouldn't work out here (simply because we wont have these things. at least not in the Beta2).
Once you have made up your mind send your idea to: contest@darkflarestudios.net
Your e-mail title should be "[SGL Achievement Contest] entry" and it should contain:
Your Name
Your SteamID (in case you win this account will get the free copy of HL2):
Achievement Name (should be short- no more than 4 words):
Achievement Description (should be precise):
Best Achievement Icons is a little more complicated and requires Image creation/editing skills. If you have seen Steam achievements for other games, such as HL, TF2, UT3 etc, then you know that they all have a unique style in them. Here you have the chance to design SGL achievement Icons.
Once you have created something that pleases you send your work to: contest@darkflarestudios.net
Your e-mail title should be "[SGL Achievement Icon Contest] entry" and it should contain:
Your Name
Your SteamID (in case we decide to use your icons this account will get the free copy of HL2):
Achievement Icons (A minimum of 3 images, 128x128 pixels):
The contest will end November 1st, 2009. After that the best entries will be gathered and posted to the public. Then everyone will have a chance to vote and decide the winner. Even though only the winners have the chance to receive a free Half-Life 2 game, other worthy contestants may receive bonuses, such as mentioning in our next news release or even a guaranteed spot in out next internal Beta tests (these awards will depend on how many participants we will get), so don't waste your opportunity.
If you have any questions or you are unclear about something don't hesitate to ask. Well then, I suppose that will be all for this month. Hope you enjoyed it and we're looking forward to your achievement ideas. Have fun
Wouldn't your time be better spent getting a playable beta2 out, rather than setting up stat and achievement systems? Because frankly, I don't give a flying rat butt about achievements or stats. I would however love to finally play a good Stargate mod. Just a humble suggestion.
Also, don't you think anyone reading this would already have HL2 installed?
We are working hard on getting beta2 out. The stats do not require much time.
You could tell your friends who do not have HL2 about the contest.
CyborgMonkey I wouldn't be worrying, the stats and achievements haven't taken time from many of the team, and we're still working hard on the core of the game.
And also, we wouldn't have that picture to show you if the stats system wasn't pretty much completed already ;)
not necessarily, i know a guy who only has portal.
I think this would defnitly apeal to some people, however I think you would get alot more response if you offered beta positions, I think the majority of people would be far more enclined that way ^^
On a positive note, the animation, shader effect and stats page all look great :)
but they are, look in the paragraph above the hl2 box art.
"may receive bonuses, such as mentioning in our next news release or even a guaranteed spot in out next internal Beta tests"
Been meaning to do it for a while... Tracking :P
It's looking good thus far, I anticipate seeing the finished results :D
looking good, as for achievements...hmm, perhaps one that states 'there is only one ra' or something like that for finishing the game on a certain difficulty and completing certain objectives like braining someone with the staff weapon.
its multiplayer, what do you mean "difficulty"?