Stargate: Legacy started off as a conversion of the popular StargateTC to the source engine, but now is an independent mod using the latest Source engine technologies. For those who might not know, SGL, just like SGTC, is based on the popular TV show Stargate SG-1. There are currently two versions of Stargate Legacy, both of which are multiplayer only. Single player will not be started until we are satisfied we have reached a multiplayer release that requires minimal attention from the devs, allowing us to focus on other projects.

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It's that time again, it goes so quickly these days. So it's that month of August, students are on their holidays, the weather is nice (with the exception for the UK where it's just darn right rubbish!) and Stargate Legacy has some heavy work done to it.

Posted by coomdoom on Aug 2nd, 2009

It's been pretty exciting this month with the new mapper DaZ and particle artist Empty. Their work will be showcased in this news post as well. Exciting stuff!

The first set of screenshots are from the map called Temple created by Furling. This map is called Temple because it is very loosely based on the TC counterpart but is very different.

The next set of screenshots are from DaZ, our newest mapper who has been working on The Prometheus. This is a stunning map and it's going to be a favourite of the team once it's complete.


The third set of screenshots are from our new Particle Artist Empty. He's made some great particle effects which you will see when the next release is released.



The final screenshot is from Noodles. This is the current progress of the Commander Class player model.


This is my little creation for Furling's map, Conquest. It's the music to be used in the map. It will most likely be used as music that plays after a certain objective is completed but that's to be decided at a later date.

Comments
spartan5397
spartan5397 Aug 2 2009, 11:24am says:

cool love the prometheus

+1 vote     reply to comment
ben590
ben590 Aug 2 2009, 11:32am says:

It's looking very good mainly the prometheus and I agree about the rubbish British weather. All summer it's been rubbish apart from the two weeks for Wimbledon where for once it was nice.

+1 vote     reply to comment
Extirpation
Extirpation Aug 2 2009, 1:00pm says:

Prometheus' interior does look pretty good. Though The floor does look a little bland.

Anyway, I cant wait to start mowing down people with P-90s in its interior.

+1 vote     reply to comment
jimathy
jimathy Aug 2 2009, 1:03pm says:

asgard beam concept looks perfect in my opinion :)

+1 vote     reply to comment
chris_sloany
chris_sloany Aug 2 2009, 2:08pm says:

all of this stuff looks awesome!!

+1 vote     reply to comment
Nebcake
Nebcake Aug 2 2009, 2:24pm says:

Very nice particles

+1 vote     reply to comment
23-down
23-down Aug 2 2009, 3:06pm says:

Really outstanding work in all sectors.

What's that in the first 2 screens? Some lost civilization? I really like it.

The Prometheus is fantastic as well.
The other 3 pictures look promising as well but I can't tell much for them.

The player model is also nice but work a bit more on the face. Add some small beart hairs or some scars no human has such a clean face like him.

+1 vote     reply to comment
Jesternz08
Jesternz08 Aug 3 2009, 6:06am says:

looking good, keep it up!

+1 vote     reply to comment
sbseed
sbseed Aug 4 2009, 3:14pm says:

looking good

+1 vote     reply to comment
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Platform
Windows
Developer
Dark Flare Studios
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Release Date
Released Jul 12, 2008
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