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Stargate Destiny. Fight as the Tauri, Lucian Alliance or (still unknown). With some minor races like the Wraith, Asgard and human. The story will start in the year 2005 when the Lucian Alliance has been formatted. The Tauri are still at war with the Goa'uld and with the Lucian Alliance. I want to ask for some ideas for the 3th races and some good story. Sorry for not posting any update, after today i have spare time so i start working again on the mod and post some great screens of the models we have. Starting on the tech system and getting some planets in the game. Hope do be done in 2-3 weeks.

Add file Report content Stargate Atlantis Demo 0.1
Filename
stargate-atlantis_mod.rar
Category
Demo
Date
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4.62mb (4,844,577 bytes)
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3,905 (1 today)
MD5 Hash
a7fd419add0d9d869ac19e1c512ed87f
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Description

In this demo you can play some mission with Oniel and Oniell. Two planets with mission and no new models.

Preview
Stargate Atlantis Demo 0.1
Comments
Ketchup2o
Ketchup2o

okay i'm a little confused after i got it running. the missions are in the GC section right?

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Ketchup2o
Ketchup2o

nvm
i figured it out. so is the abydos and chulak missions the only thing working right now?

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Fixeus_Jan
Fixeus_Jan

I think it is not beta... it is alpha.

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Jedi_Lu
Jedi_Lu

I think this is not beta and not alpha, it is poorly, the story script has many mistakes ... and something in this story script is from Stargate-Empire at War Mod :-(

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Stargate-Mods.com Author
Stargate-Mods.com

Whats from the other mod then?

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Jedi_Lu
Jedi_Lu

Event Name="Kampf_um_Atlantis"

its german ;)

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Stargate-Mods.com Author
Stargate-Mods.com

Update it was code from an example i used. Also change the title to demo.

Could you also tell my more about the mistakes, so i can fixed them.

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Jedi_Lu
Jedi_Lu

For example:
in the Event Name="Build_Ex_Stargate_LK" had a <Prereq>Build_Ex_Stargate_Co</Prereq> thats not right, the right prereq <Prereq>Build_Ex_Stargate_DO</Prereq>

You had a really complex mission concept, but in this easy story script you make any easy mistakes ...
How do you want implement this complex mission concept?

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dragonardx
dragonardx

I want help pm me.

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Smeth88
Smeth88

When I add MODPATH=Mods\stargate-atlantis-mod to the target box of my shortcut it says that it is not valid can anyone help

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Stargate-Mods.com Author
Stargate-Mods.com

Still not? Did you look of you add à space or forgot it before modpath?

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Ketchup2o
Ketchup2o

is the movie/sg-1 senario the only one right now?

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Stargate-Mods.com Author
Stargate-Mods.com

Yes for now

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Ketchup2o
Ketchup2o

okay cool.

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Blackout012
Blackout012

its for foc or normal eaw?

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Thunder192
Thunder192

hi sry for my bad english.
i don´t understand the sentenc Right click on your new shortcut and go to properties and add this to the target MODPATH=Mods\stargate-atlantis-mod. pls help thanks! when i give the MODPATH=Mods\stargate-atlantis-mod in the target then they don´t found it "F:\Programme\LucasArts\Star Wars Empire at War\GameData\MODPATH=Mods\stargate-atlantis-mod" thanks for help!

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Thunder192
Thunder192

and where is the.exe for the mod?

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RebelnamedJazarak
RebelnamedJazarak

.rar file... this sucks.

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