Overpopulation on Earth and a severe lack of resources led to a global crisis without precedents in the history of mankind. New technologies have allowed numerous advances and have provided us with different ways of exploiting natural resources for generations. But we seemed to forget that everything has a price, and always something has to give... After it all became critical, the remaining nations of the world created the Global Governments Alliance, which pushed forward a Space Colonization Project, being the S.T.A.R. 1088 Harvester Spaceship a part of it. However, its fate becomes compromised when something crashes against the hull causing a global system failure, rendering the whole spaceship inoperational and out of control, leaving everybody stranded under a complete lockdown. Prepare for an unforgiving journey across 'the mother of all ships' while struggling against the odds to send a signal in hopes help arrives.
S.T.A.R. 1088 keeps going through the development process. Today I thought it was good to share some personal thoughts I had during the creation of this...
s.t.a.r. 1088 - a little reflection (before and after)
After 8 months of nothing new, S.T.A.R. 1088 returns once again with outstanding progress. Check it out!
s.t.a.r. 1088 - the store network, the code & the weapons
My goals also focus on good weapon handling and balance. Animations play a vital role on this... Main menu finally put together and fully functional...
s.t.a.r. 1088 - menu ui, (new) animations & concept art
Important internal changes. This mod was once called Doom 3: Mission mod but now I decided to "discontinue" it and replace it by a new campaign with a...
s.t.a.r. 1088 (was once missionmod) - internal changes
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