A Clone War-era mod by the creators of Thrawn's Revenge. More details coming soon.
This backup version of Fall of the Republic 3.1 is intended fore those who want to continue old saves. New versions are available.
Fall of the Republic 1.1 Archive for old saves
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Visual Updates:
- Updated models: Invincible-class Dreadnaught, Acclamator I (Carrier, Assault), Acclamator II, Dreadnaught Heavy Cruiser, Arquitens, Carrack, IPV-1 Patrol Craft, Delta Squad (Boss, Fixer, Scorch, Sev), Providence Dreadnought, Providence C/D, B2 (3 variants), Golan (I and II), Shipyards (1-4)
- Paint Schemes: Venator Heroes (Tarkin, Yularen, Dron, Wessex), Providence Dreadnought for Trench, Unique Providence C/Ds (Lucid Voice and Colicoid Swarm), B1 (3 CIS subfaction variants)
- Updated death clones for space units
- Updated bombing run/orbital bombardment explosions
- Updated explosions, damage particles and map lightings
- Updated AT-TE projectile, ground artillery impacts and Hailfire missiles
- Updated Coruscant and Volcanic planet textures
New Content:
New Mode:
- Supremacy (Skirmish)
Galactic:
- Resources - Ship Crews, Food, Industrial Parts
- Shipyard reworks
- Revolt mechanics
- Galactic conquests: "Outer Rim Sieges", "The Hunt for Malevolence", "Operation Durge's Lance"
- Instant Action / Fleet Builder: Ecumenopolis and Ice planets
- Ground-to-space weapons reworks: prevents OB and passively kills units in orbit
- Blockade affects influence on planets (20% chance to lose 1 influence per week If under 4 Ground Structures)
- Difficulty level affects influence on enemy planets (Easy: +1, Medium: +2, Hard: +3)
- Academy Mechanics: Anaxes War College (Space commanders), Officer Academy (Ground commanders, Clones on Kamino OR TX-130 on Carida), Tactical Droid Factory (Both ground and space heroes)
- Random Venator Hero Mechanic - hero spawns dependent on research location
- Research for Republic: External racks – Fighters for Carrack and Dreadnaught Heavy Cruiser
- Research for CIS: Hull latching – Fighters for Munificent and Recusant variants
- Additional ship for Grievous (Munificent, lowest tier)
Patch Notes for EaWX: Fall of the Republic 1.0
- Era 1 FTGU with Pre-CW set of units
- Unit Upgrades: Mandator I -> Mandator II, PDF Dreadnaught -> Dreadnaught Carrier, Auxiliary Lucrehulk -> Battle Carrier Lucrehulk
- UI changes: Statistics display button, Disable Helper button, 1 filter button instead of 4
- FTGU: Republic player starts on Kamino
- Grievous flag transferring (Recusant and Providence)
- Trench respawns after first death (15 weeks)
- Ground and space map updates
Space:
- Space pop cap decreased from 300 to 200
- New Abilities: Fleet Tender, Battle Meditation, Shatterpoint, Electric Judgement, Fanaticism, Aggressive Tactics, Defensive Tactics, SPHAT Beam, Fight To The End, Respect for Jedi
Ground:
- Field bases: 3 for each faction (will be expanded in future versions)
- Infantry reworks: new unit types with unique weapons and stats
- Random factories on maps
- Faction-specific skins for B1s: two additional variants - Geonosis (CG and IGBC) and Republic Commando (TU)
- Additional escort for CIS heroes: Grievous, Lok Durd and Whorm Loathsome
Heroes:
- Republic: Emperor Palpatine, Darth Vader, Admiral Mulleen (ISD, Imperator), upgrade for Tarkin (ISD, Executrix) (Palpatine's branch, post-order 66), Mon Mothma, Bail Organa, Raymus Antilles (CR90, Tantive IV), upgrade for Adar Tallon (Praetor I, Battalion)
Patch Notes for EaWX: Fall of the Republic 1.0
(Mon Mothma's branch, Economic heroes), General Gentis (AT-TE Walker), Hurst Romodi (A5 Juggernaut), Kendal Ozzel (LAAT/i), Rex (P1 and P2), Cody (P1 and P2), Fordo (P1 and P2), Coy (Imperator, Durge's Lance), Grant (Venator, Durge's Lance), Moff Trachta (Venator, Foerost GC), Admiral Dao (Venator, Rrandom hero), Admiral Dron (Venator, Random hero), Captain Denimoor (Venator, Random hero), Denn Wessex (Venator, Random hero), Sagoro Autem (Venator, Random hero), Adar Tallon (Acclamator I Carrier, Sundiver)
- CIS: Lucid Voice (Providence), Colicoid Swarm (Providence), Iaco Stark (Recusant, Commerce Guild integration), Domb Treetor (Captor, Techno Union integration), Wat Tambor (Economic hero, Techno Union integration), Calli Trilm (Bulwark I, Outer Rim Sieges), Shonn Volta (Recusant, Durge's Lance), Kalani (ground)
Units:
- Mandator I (GAR), Mandator II (GAR), Dreadnaught Carrier (GAR), Galleon (GAR, Fleet Tender, Era 1), Missile V-wing (GAR, Venator Hero variants), CloakShape (GAR), Jedi Knight (GAR, buildable from Jedi Temple), SD-6 (GAR), Clone Commando (GAR), A4 (GAR, Era 1), ARC LAAT (GAR, Fordo’s escort), Munifex (CIS), Lucrehulk Control Carrier (CIS), Lucrehulk Control Auxiliary Warship (CIS)
Structures:
- Planetary Shield – Protects base from Bombing Runs and Orbital Bombardments
- Cloning Facility - Prodives infantry discounts and Ship Crews
- Resource Structures - Ship Crews, Food, Industrial Parts
- Jedi Temple (Coruscant)
- Balmorran Arms (Balmorra)
- Outland Regions Security Force HQ (Eriadu)
Updated Content:
Galactic:
- Removed time-based influence
- CIS subfactions color change
- Trait and command tier reworks
- Planets with 2 ground slots: 2 -> 3
- Economy structures provides more credits
- Base Defenses (now builds both Turbolaser Towers and Base Shield)
- One GtS weapon per planet
- Requirements for all Factories (now requires just Government Office)
- Nerfed planet cloning (Infantry Price: -50%, Time: +100%)
- Reuploaded map previews
Space:
- Rapid laser cannons with damage and range changes for corvettes
- Updated stats for all corvettes
- Updated stats for structures: Golan I and II
- Increased rate of fire for GtS weapons
- Trade station merged with XQ-5 platform
- Full Salvo ability reduces weapon fire rate while active
- Full Salvo ability for VSD I
Ground:
- Nerfed Infantry blasters against Vehicle armor
- Nerfed garrisons for production structures
Patch Notes for EaWX: Fall of the Republic 1.0
- Buffed Anti-infantry blasters against Vehicle armor
- Buffed force users (and Grievous) reflect/absorb blaster chance
- Reworked movement system for ground vehicles
- Bombing run provides FoW reveal
- Ground structures are always visible on map
- Dartboard formation for P2 clones
Other:
- New/Updated menu battles
- Updated ingame guides/documentation (including weapon stats)
- Updated tooltips for all units/heroes/structures
- Updated icons for units/heroes
- Updated VO for units/heroes
- Heroes moved from Story tab to appropriate unit tabs
- Instant Action moved to Historical Battles / Game Modes Menu
Fixes:
- Order 66 happens after 5 weeks instead of 30
- Order 65 unlocks Neutron Star
- Eta-2 collision mesh
- Grievous: pop cap and upgrade requirements
- Self heal for Dooku
- Fixed Ultraheavy turbolaser on Munificent
- Fixed text issues
- Fixed infantry lag on ground
- Removed shadows on fighters
Patch Notes for EaWX: Fall of the Republic 1.0
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Thanks To
Jeff/Farseer for various replacement textures
Corran Horn model\skin\rigging\animations by Sidious Invader/The Farseer
Brakiss Model\Skin\Animations by The_Farseer
Camille for EotH tank designs (RFT)
Gas giant textures by Priteeboy: Browse.deviantart.com
High-res skymaps by Optikz: Blenderartists.org
Dragonshadow for the Empire of the Hand symbol design
CG Textures for texture resources Cgtextures.com
NASA for cloud map and base nebulae
Warb Null for EotH Landing Zones
FX Mod for various planet skins
Filterforge filters for texture assistance from filter creators: sjeiti, jensp, skybase, Muhznit, Anna
Klishina, Betis, ronjonnie, shul east, Moss and tpitts:
Filterforge.com
Kris Vanderwater for Scarsiss design
Quebec Dug for some Nebulae (http://empireatwar.filefront.com/file/_QDNebulaePackV10;80368 )
Synax for base Apophysis renders (http://synax444.deviantart.com/)
Bailknight for the E-Web
Planetary maps created by Björn Jónsson using Nasa images:
Mmedia.is
Free Planet Bitmaps by © DUAEL DESIGNS LLC & ROBERT STEIN III '10:
Freebitmaps.blogspot.com
Planetary Texture Maps by James Hastings-Trew: Planetpixelemporium.com
Frank Gregorio - Sun textures
Lord_x- Sun Model, animations, etc.
UnrealPL Fractal Pack Unrealpl.deviantart.com
Nebulae by Casperium Casperium.deviantart.com
Legacy of War for Farm props
Republic at War for various props (Boz Pity, entertainment district buildings, Freighter props, Deko Neimoidia prop sets)
Filo (FX Mod) for the Imperial and New Republic Specialist model
Vade Parvis for the original chest plate and shoulder pads, and Monsoontide for the helmet for Army Trooper
Phoenix Rising: A280, Rocket Launcher
Elratie: Edits to Munificent mesh
Lord Enpremi: Base mesh and shader setup for galactic map
Joël McFly: Cinematic intro for Coruscant story event and FotR era 3 & 4 starting speeches
Hi
Managed to install the game but after the charging screen throws the game.
Some idea maybe?
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how to play this mod not on steam version
The .bat file was missing in the Zip. Made my own .bat, but after loading screen it crashes. How do you want us to make this work? The Manual does not help here, since it refers to the missing .bat file.
HOLA EN ESTA VERSION NO PUEDO MODICAR EL MISSING Y TAMPOCO ME DA LA OPCION DE CONSTRUIR NAVES ESPACIO
el mod solo esta en ingles, tienes que cambiar desde steam el lenguaje a ingles para que el texto aparezca
Yeah, so this version just doesn't work. The space tree is missing and a space battle immediately crashes.
Bro cuando ejecuto el launcher carga y despues se cierra que hago?
lanzandolo desde steam?