The title of the mod under development is called "Star Wars: Rise of the Shadows." The mod is somewhat based off a fictional timeline setting in the Star Wars universe between Episode 4: A New Hope and Episode 6: Return of the Jedi, but mainly between Episodes 4 & 5. Basically the characters in the mod are involved in a plot revolving around a recently formed Consortium of Criminal Networks (CCN) between various members of recently allied criminal networks such as the Zann Consortium, the Hutt Cartel, and the Black Sun; all of whom conspire with an emerging regime in Geonosis to liberate the planet from Imperial occupation. The Geonosian regime is led by Prago the Lesser, and his military commander Darth Rex, a dark Jedi. Along the way, Darth Rex shares his leadership with his new found love, Serra Nova, a Jedi knight who survived Order 66 in her padawan days. Meanwhile, the Rebels see this emerging criminal faction as a potential ally in their war against the Galactic Empire.

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Add media Report RSS Good News! Rise of the Shadows menu completed! (view original)
Good News! Rise of the Shadows menu completed!
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megavin123
megavin123 - - 1,024 comments

are you also going to add new paraticles?

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Darth_Rex Author
Darth_Rex - - 203 comments

@megavin123: For the time being I don't plan to for the first version of the mod, mainly because I don't know how add new particles. I might add them when I do the second version of the mod however, if I can figure that out by then.

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freestalker.fr
freestalker.fr - - 332 comments

Good menu! The banner is very forceful but buttons need a mini work. Changing the outer color as black because that's the rise of shadow, it will increase this fact. And you could make a darker Consotium logo and less transparent, if you want.

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Darth_Rex Author
Darth_Rex - - 203 comments

Thanks, but I'm probably going to leave the menu interface as it is from this picture so far. Plus, I don't think I know how to find and edit the menu interface buttons either with the exception of making a title header. But if I do this figure out, then maybe in the later second version of the mod, I'll consider changing it.

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freestalker.fr
freestalker.fr - - 332 comments

You can do this in mt_commandbar.tga . I think you would use Gimp 2.X but, if you want, you can give me your tex and I shall do it, for free ^^!

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Darth_Rex Author
Darth_Rex - - 203 comments

Seriously man? You're awesome! Yeah, I will email you the text that I have for the mt_commandbar.tga file tomorrow if you are still interested in offering to do this menu interface modification stuff. The only thing I would ask is that you keep the title as I have it already at the top of the menu screen and that you have the text of the buttons stay the same as far as what they say such as "Tutorial, Singleplayer, Multiplayer, etc." But yeah, if you want to play with it and figure this out, I would be glad to take you up on your offer and give you credit for this. Just to give you a heads up though, I have recently changed the Consortium faction colors in the mod from yellow to orange, because I hate yellow and I like orange, in case you're thinking of a Consortium faction color theme for the menu interface. Thanks for your offer if it's still on the table, I appreciate it.

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Darth_Rex Author
Darth_Rex - - 203 comments

By the way, do you just want me to email you the whole mt_commandbar.tga file or something more specific?

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MogenarZ
MogenarZ - - 355 comments

I can also assist if you need help with any graphics work, whether that be particles, interface work, etc.

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