The title of the mod under development is called "Star Wars: Rise of the Shadows." The mod is somewhat based off a fictional timeline setting in the Star Wars universe between Episode 4: A New Hope and Episode 6: Return of the Jedi, but mainly between Episodes 4 & 5. Basically the characters in the mod are involved in a plot revolving around a recently formed Consortium of Criminal Networks (CCN) between various members of recently allied criminal networks such as the Zann Consortium, the Hutt Cartel, and the Black Sun; all of whom conspire with an emerging regime in Geonosis to liberate the planet from Imperial occupation. The Geonosian regime is led by Prago the Lesser, and his military commander Darth Rex, a dark Jedi. Along the way, Darth Rex shares his leadership with his new found love, Serra Nova, a Jedi knight who survived Order 66 in her padawan days. Meanwhile, the Rebels see this emerging criminal faction as a potential ally in their war against the Galactic Empire.

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"Rise of the Shadows" Mod Ideas/Suggestions Page

"Rise of the Shadows" Mod Ideas/Suggestions Page

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This is the page for any particular suggestions anyone has in regards to units that are in the mod and/or any ideas that anyone has that they may like...

"How to Instructions" to put your music song in to Empire at War mods

"How to Instructions" to put your music song in to Empire at War mods

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Custom Music Track Instructions for various Star Wars: Empire at War and Forces of Corruption Mods

Units List

Units List

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This is the list for the respective buildable faction units and structures for both land and space that have been added to the mod.

Heroes List

Heroes List

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This is the list of heroes of the respective factions added into the mod. (Note: Existing units from the original expansion are still in the mod)