Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.
After days of heavy fighting against the triple alliance, the Bellator Class Dreadnought Vindictus was ambushed at her dockyards while undergoing repairs by a combination Trader and Vasari fleet. Both fleets arrived from opposite sides of the system and caught the ship in a pincer movement; after inflicting heavy casualties and destroying more than 4 enemy capital ships the Vindictus succumbed to her injuries and was lost with all hands. The only survivor was the doomed ship's Admiral who escaped in a shuttle rather than fight to the end. He was later executed by Darth Vader for, "Failing him for the last time."
*stands up and salute*
Nah you doing it wrong man it's "Press F to pay respect"
Not paypal link for families of fallen crewmembers?
The admiral deserved to be executed. He didn't have the sense to gather intel on nearby systems and ended up getting caught completely unaware. And on top of that, instead of pulling his ship out of the system to fight another day, he allowed it be destroyed in battle, weakening Vaders fleet even further. An admiral who makes bad decisions is easily replaceable - a Bellator class dreadnought isn't.
In a long forgotten asteroid system lies a ship graveyard. In the center of that graveyard lies the broken hull of a massive warship. Scavenger efforts to salvage the ships in the system have never worked out, every captain that steers through the system swears they've seen it. A massive warship, pockmarked with craters and blast marks, turbolaser fire blasting in everywhich direction; the scratched and burned lettering still legible... Invictus. Any salvagers that make it to the ship itself swear that one can hear the voices of gunners crying out target data, stormtroopers defending against boarding craft, and the voice of the captain, cursing the admiral who left him and his men to die. The myths and rumors sparked an interest from the local Triple Alliance Forces in the area. Of the fleet of 20 ships they sent, only one returned. A single Marza dreadnaught, badly damaged and the crew scared stiff. The captain said their fleet was ambushed by a massive black warship, star dreadnaught class, appearing from thin air... Like a ghost. The Trader admiral contacted his Vasari counterpart and a larger task force was prepared, with an Anklyon Titan. This time there were no survivors. The system was quarantined, but the next force that was sent was met with no contact at all. The legend of the ghost of Invictus spread throughout the fleets and the system. All legends have some basis in fact, and as it turns out that graveyard is the site of operation 'Nightmare' a field test of a new generation of warship; the Nightmare Super Star Destroyer, based upon designs recovered by Grand Admiral Thrawn, and overseen by Thrawn himself. The ghost ship myth? Something created by an Imperial Intelligence Agent assigned to the mission. He thought it would be a good way to honor his brother, a gunnery chief on the Invictus; something Thawn approved of greatly. The stories told by the salvagers... The Galaxy is a strange and mysterious place, and you never know what you'll find out there.
It's a Tarp.