Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.
For those interested in the lore, A map of the Galaxy in Interregnum, 5 years after the arrival of the Sins races at the period in which the player takes control. After the initial invasions all of the factions have been worn down into a stalemate with the shown borders.
The Triple Alliance refers to the combined forces of the TEC, Ascended Advent and Vasari Independent Republic. While most planets are actually run by only one of the factions (though there are a few key jointly run worlds), as a military force they largely work together.
While too small to label on the map, the orange sectors of Naboo and Sullust are worlds that were liberated by the Rebel Alliance before the arrival of the Triple Alliance. These worlds have remained as exclusively Rebel bases and are used as staging grounds.
Finally, the above map is constructed using intelligence on already populated planets. Factions on the edge of the Galaxy, such as the Human Trader State and Grand Admiral Thrawn, are believed to control substantially more territory than shown, but their precise borders are not known.
Original Map by Modi.