Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

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SuperEvent sound alarm (Games : Sins of a Solar Empire: Rebellion : Mods : Star Wars: Interregnum : Forum : Feedback : SuperEvent sound alarm) Post Reply
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Jul 15 2023 Anchor

Hello, just landed on this mod few weeks ago and been playing with Empire atm.

Mod is great I think best sw mod I've stumbled upon. Still a beta yes I know, but one thing that is really breaking my game is the SuperEvent sound alarm which is above volumes of all other sounds, cannot be lowered standalone (you need to lower all other sounds too) nor disabled via options menu. Need to disable superweapons alltogether to have a good play.

If I can throw in my personal opinion that sound should be played just once when a Titan is launched or a new superW is being placed construction, not when a superw is firing because it just spam the game with it every minute.

Took few time to check if this has already been reported, looks like no so decided to leave a comment on it :)

Edited by: LoTeK_

Jul 17 2023 Anchor

We'll see if we can lower the volume to be more in line with other notifications, but I think it adds some nice flavor to the Galactic Empire. :)

Glad you're enjoying the mod.

Edit: You can follow progress on this change on our issue tracker here.

The alarm has now been shortened in the Beta 2.5 release. 🙂

Edited by: GoaFan77

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