Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

Forum Thread
  Posts  
Starbases' Call for Reinforcements issue (Games : Sins of a Solar Empire: Rebellion : Mods : Star Wars: Interregnum : Forum : Technical Support : Starbases' Call for Reinforcements issue) Post Reply
Thread Options
Dec 27 2023 Anchor

Hey guys,


Whenever I use the feature Starbases' Call for Reinforcements, the ships just stay there and don't move unless I manually assign them an action/target. It was ok on previous releases, so I must guess it has something to do with their phase drive being disabled now...

Jan 17 2024 Anchor

I am having the same issue as they have a default movement set to outside the gravity well. I think I may downgrade to 2.0 until this is fixed.

Jan 22 2024 Anchor

We've fixed this internally, thank you for the report.

Mar 2 2024 Anchor

I can't seem to get my starbases to call reinforcements at all. the ability goes on cooldown but no ships ever show up.

Mar 4 2024 Anchor
LikesGuys wrote:

I can't seem to get my starbases to call reinforcements at all. the ability goes on cooldown but no ships ever show up.

Did you have negative fleet supply when the ability was used, such as from capturing enemy ships? Unfortunately Sins will not spawn in any ships via jump to the planet if you have negative fleet supply, even if those ships use 0 fleet supply and thus won't make the situation any worse.

Mar 18 2024 Anchor

even now i also have the same bug where the called ships just stay in place unless given orders, allowing the enemy forces to overrun the starbase when im focused on another front

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.