Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

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Can't figure this out re: Faction and MOD (Games : Sins of a Solar Empire: Rebellion : Mods : Star Wars: Interregnum : Forum : Technical Support : Can't figure this out re: Faction and MOD) Locked
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Mar 14 2018 Anchor

I downloaded the latest file listed as Star Wars Interregnum Alpha 3.31 on here. Everything works and plays fine and I've been able to play a few hours without any problems as far as the game working or not. In my MODS it says Star Wars Interregnum Alpha 3.21 and Enhanced 4x 1.811

Two things I can't figure out:

- An update says the Mandalorian faction is live. I can't see/find it anywhere. The only available factions for me are the original factions from the vanilla game, Imperial Warlords, Galactic Empire and Rebel Alliance. Nothing else. Did I download the wrong version, or is there something I didn't do here?

- I have the Trivial NoSuperweapons mod loaded in 3rd position after the Alpha and Enhanced 4x yet within an hour of playing, other factions have discovered/using galaxy guns. Is there something conflicting that's not letting the NoSuperweapons mod work, or is there a Interregnum specific mod to disable the galaxy guns?

Mar 17 2018 Anchor

Make sure the No super weapons E4X mod is above the star wars interregnum and E4X mod in the mods path listing.So should look like this in order top to bottom, E4X No superweapons, Starwars Interregnum, and E4X on the bottom. Also the Mandalorians are the new pirate faction, they replaced the old pirates, so not a playable race.

Mar 18 2018 Anchor
Th3German wrote:

- An update says the Mandalorian faction is live. I can't see/find it anywhere. The only available factions for me are the original factions from the vanilla game, Imperial Warlords, Galactic Empire and Rebel Alliance. Nothing else. Did I download the wrong version, or is there something I didn't do here?

Currently the Mandalorians are the mod's pirate faction. You can acquire their ships by taking their base planets, including the planet Mandalore itself, but they are not a playable faction at this time.

Th3German wrote:

- I have the Trivial NoSuperweapons mod loaded in 3rd position after the Alpha and Enhanced 4x yet within an hour of playing, other factions have discovered/using galaxy guns. Is there something conflicting that's not letting the NoSuperweapons mod work, or is there a Interregnum specific mod to disable the galaxy guns?

Sounds like you need to reverse your mod order. Minimods should go above the main mods. See screenshot of mod order from the download page.


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