Expanding Fronts is a massive modification for Star Wars Galactic Battlegrounds aimed to breathe life back into the classic LucasArts strategy game by adding various new units, features, and gameplay elements. Each of the 8 civilizations are being reworked and enhanced to make each feel more unique and authentic to the universe, while maintaining the classic Battlegrounds gameplay. In addition, the Scenario Editor is being filled with hundreds of new units, buildings, effects, triggers, and objects to allow campaign and scenario designers more freedom than ever before.

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Emperors_Fist
Emperors_Fist May 26 2013 says:

That is a real clusterf***!

+4 votes     reply to comment
Lord_starkiller
Lord_starkiller May 27 2013 says:

Maybe add some Landed LAAT props?

+1 vote     reply to comment
TheUnabridgedGamer
TheUnabridgedGamer May 29 2013 says:

Possibly one of the most ill-thought out strategies out of the entire Clone Wars. Apparently Dave Fiolini's never heard of flanking or that going in head first is likely to get the most casualties...

+1 vote     reply to comment
Gen_Rhys_Dallows Author
Gen_Rhys_Dallows May 30 2013 replied:

Eh, it was no stupider than any of the other battles in the prequels.

Not like losses matter anyway when you've got a nigh-infinite army of disposable meat puppets.

+1 vote   reply to comment
TheUnabridgedGamer
TheUnabridgedGamer May 30 2013 replied:

I don't know... it takes a special kind of stupid to ignore WWII tactics in a franchise influenced by WWII movies, amongst other things.

Jedi can't be cloned practically, and the same goes for making new Clone commanders. That's actually one of the few things they covered in the TV series that made sense, as while you can definitely clone as many soldiers as you want -- getting them in fighting condition is not as likely. That's why Stormtrooper clones were so ineffective -- they ended up having to recruit mercs and farm hands because even they could shoot better than clones made within six weeks time.

...wow, did not realize I still retained all that.

0 votes     reply to comment
Gen_Rhys_Dallows Author
Gen_Rhys_Dallows May 30 2013 replied:

Thinking about anything in Star Wars (especially post-1983 Star Wars) for more than 3 seconds causes the entire premise to collapse. Best not to worry about it too much.

Ultimately, our goal here is just to make a fun mod, with something for everybody. Personal feelings about the overall universe are largely irrelevant.

+6 votes   reply to comment
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May 26th, 2013
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