A Star Wars mod for the great game "Nexus The Jupiter Incident" i intend to add ships from all eras, create great battles from star wars history and make history with some of my own and i also want to create a star wars feel to the mod.

Report abuse Star Wars Eternal Conflicts v1.0
Filename
Star_Wars_Eternal_Conflicts_v1.0.zip
Type
Full Version
Uploader
justaman16493
Date
Mar 30th, 2010
Size
544.86mb (571,323,757 bytes)
Downloads
7,518 (1 today)
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Description

This the main version and first version of the mod. It contains all the up to date models, etc that are from all the Star Wars Eras. Remember that its made by me alone with the exception of help from a few people that sent models, sound efxs etc so please do not judge this mod to harshly.There is only a few ship models that are not completed. Hope you Enjoy

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Star Wars Eternal Conflicts v1.0
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mileniodelmal
mileniodelmal Mar 31 2010, 5:22am says:

impresionante lo unico pero son los iconos de hay en fuera esta muy bien
impressive the only but they are icons out there in this very well

-3 votes     reply to comment
justaman16493
justaman16493 Mar 31 2010, 7:03am replied:

sorry dude but what you said didnt make much sence

+4 votes     reply to comment
XenuXemu
XenuXemu Mar 31 2010, 6:17pm replied:

Did you use google translate or some ****?

+3 votes     reply to comment
Mularac
Mularac Mar 31 2010, 10:02am says:

not even in spanish he did :P
Macho, habla claro!
---
Man, speak clearly!

+1 vote     reply to comment
justaman16493
justaman16493 Mar 31 2010, 10:27am replied:

funny

+1 vote     reply to comment
mileniodelmal
mileniodelmal Mar 31 2010, 9:31pm says:

lo explicare mejor el mod esta padre

i can explain better the mod is awesome

0 votes     reply to comment
justaman16493
justaman16493 Mar 31 2010, 10:29pm replied:

thanks

+2 votes     reply to comment
Mularac
Mularac Mar 31 2010, 10:21pm says:

dammit! why?! why is it downloading at 15 kb/s...why?! :P
can't wait to try this one out...

+1 vote     reply to comment
Marchello
Marchello Apr 1 2010, 3:44pm says:

dowloadet... played.. looks awesome... just need some ballancing and changes and we will have here another holy great nexus mod... keep it up just :)

+1 vote     reply to comment
justaman16493
justaman16493 Apr 1 2010, 10:03pm replied:

yeah the balancing is the only real problem i need to fix, i was thinking of getting rid of the sheilds and strengthining the hull and shrinking the weapon efxs and damage on the ships.

+1 vote     reply to comment
jasper18
jasper18 Apr 2 2010, 3:12pm says:

i dont think you need to get did of the sheilds just make them better and that would be good because the sheilds go down strat away but the ship is strog and the sheilds recharge but there not that stroge

+1 vote     reply to comment
jasper18
jasper18 Apr 2 2010, 3:15pm says:

also i like the stuff on the ships all ready but when i go to put different sheilds on a ship an erro comes up saying that the ship doesnt hold this type of sheilds how can i fix that or is it a bug just a question not really a problem.

+1 vote     reply to comment
justaman16493
justaman16493 Apr 2 2010, 6:40pm replied:

mmm ill need to test that, thanks for that bit of info

+1 vote     reply to comment
jasper18
jasper18 Apr 2 2010, 7:02pm says:

im here to help also if you need any testing im here to help with that so if you need any feed back on your mod just ask

+1 vote     reply to comment
justaman16493
justaman16493 Apr 2 2010, 9:17pm replied:

Tell me exactly what you did with the shields

+1 vote     reply to comment
justaman16493
justaman16493 Apr 2 2010, 9:22pm says:

The only explanation i can think of at the moment is that you added another shield with the original one aswell which would explain why it says "this ship does not hold this type of shield"

+1 vote     reply to comment
jasper18
jasper18 Apr 3 2010, 8:42am says:

thanks i think that mite be the problem ill try it out

+1 vote     reply to comment
XenuXemu
XenuXemu Apr 4 2010, 4:19pm says:

7.1 kb/sec

That just can't be my connection. I usually avg about 200kb/sec. What up with that?

Also, Jasper writes like a 13-year-old.

+1 vote     reply to comment
justaman16493
justaman16493 Apr 5 2010, 12:09am replied:

i have no idea and sorry jasper but xenuxemu is right you do write like a 13 year old

+1 vote     reply to comment
cnc3freak
cnc3freak Jun 3 2010, 5:21am replied:

i agree about removing the shields, i mean, there were only like 5 different ships (all imperial) to actually have shileds, or something like that, right? either that, or im seriously mistaking my memory of star wars tech

+1 vote     reply to comment
justaman16493
justaman16493 Jun 3 2010, 7:25am replied:

i think all the ships have shields but there not really visable

+1 vote     reply to comment
timstro59
timstro59 Jan 14 2011, 6:42am replied:

makes sense to me.

+1 vote     reply to comment
JerichoTWC
JerichoTWC Apr 19 2010, 10:52pm says:

Hey I ahve a question, I have downloaded the mod and have all the files...but where to go from there? Can someone point me in the right direction? How do I install it?

+1 vote     reply to comment
justaman16493
justaman16493 Apr 20 2010, 1:34am says:

put the Star Wars Eternal Conflicts v1.0 folder in the C:\Program Files\Nexus - The Jupiter Incident\mods folder and then double click on the normal nexus the jupiter incident application icon and then it will have - SinglePlayer Campain, MultiPlayer Games, Modifications, Language, Uninstall Nexus and Quit. Click on modifications and then it will show all the mods that are in the mods folder, click on Star Wars Eternal Conflicts v1.0 to enter the mod

+1 vote     reply to comment
JerichoTWC
JerichoTWC Apr 20 2010, 8:39pm says:

Thanks for the info

+1 vote     reply to comment
justaman16493
justaman16493 Apr 21 2010, 1:59am replied:

anytime :) happy to help

+2 votes     reply to comment
timstro59
timstro59 Jul 13 2010, 6:41pm says:

does this work with the steam version of nexus?

+1 vote     reply to comment
justaman16493
justaman16493 Jul 25 2010, 3:40am replied:

i would think so

+1 vote     reply to comment
QPsychosis
QPsychosis Aug 2 2010, 6:53pm replied:

I have the Steam version and it does work quite well.

+1 vote     reply to comment
QPsychosis
QPsychosis Aug 2 2010, 6:16pm says:

A marvelous mod all around and I hate to complain about it, however, I must ask whether there will ever be a multiplayer option? Or, if multiplayer is already available, how would I go about activating it? Don't get me wrong, this mod is quite awesome on singleplayer, but it would be fun to play on multiplayer as well.

+1 vote     reply to comment
justaman16493
justaman16493 Aug 6 2010, 1:34am replied:

thanks, there isnt multiplayer in the mod yet and if i do put multiplayer in, it wont be for a long time

+1 vote     reply to comment
QPsychosis
QPsychosis Aug 9 2010, 10:10pm replied:

Ah, curses. Well, here's hoping! At any rate, good luck to you in whatever you do next in this mod!

+1 vote     reply to comment
justaman16493
justaman16493 Aug 10 2010, 1:27am replied:

thanks and sorry

+1 vote     reply to comment
Shade666
Shade666 Feb 16 2011, 5:04am says:

Hello guys !

As a big fan of Space opera simulations (few ships, but a lot of thinigs to control :) ) and of course of the incredible Star Wars universe, I just have ordered the Nexus game !

My question is now what is happening (or possible to do) with this mod? Is it dead? Is there any related 'multiplayer' version?

And by the way, is there any kind of 'coop' or 'team play' mode in the original nexus game?

Thanks for comment !

Shade
PS : have you guys ever played the old "x wing alliance" simulator? (being a 'real' pilot in the star wars universe) because the principe of the game are the same ! Controling a ship/ships in different missions with a lot of parameters ;) Would love to play the same kind of 'plots' in nexus/star wars

+1 vote     reply to comment
johnkillzyou
johnkillzyou Mar 12 2011, 11:55am says:

Im guessing this mod is dead....Oh well atleast the remains are tasty and juicy so I shall track untill Moddb is illegal(Come on devs are going to start being more arseholey to mods and to be honest activision and EA will bring down the hammer if sales drop and downloads from Moddb rise too high)

+1 vote     reply to comment
johnkillzyou
johnkillzyou Mar 12 2011, 12:07pm says:

Forget what i said about this mod being dead its alive and its still as epic as ever

+1 vote     reply to comment
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Icon
Nexus: The Jupiter Incident Icon
Platform
Windows
Developed By
justaman16493
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Release Date
Released Mar 30, 2010
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MD5 Hash
af9548aa8dbbd35387015456392e8846
Related Mods
Star Wars Eternal Conflicts (Nexus: The Jupiter Incident)
Star Wars Eternal Conflicts Nexus: The Jupiter Incident - Single Player Real Time Strategy
Related Games
Nexus: The Jupiter Incident
Nexus: The Jupiter Incident Single & Multiplayer Real Time Tactics