hi everybody and welcome to Earth at war. This mod this mod is based of a massive war between the intergalactic empire, the Earth alliance and the Black hole pirates. The music is already done right now and we're now doing the modelling and the coding, however, we still need a rigger and a skinner and an additional modeller or coder would be welcome too.

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Add media Report RSS Harder ai players (view original)
Harder ai players
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_w_
_w_ - - 6,176 comments

a bit? if the ai is that hard, i expect some darn good corvettes:)

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Galen512
Galen512 - - 413 comments

or a pretty damn good space station :D

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Kagamine_Rin
Kagamine_Rin - - 98 comments

but once in original foc in a skimish i destroyed 400+ x-wing squadrons...

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megavin123 Author
megavin123 - - 1,024 comments

This was GC not skirmish. @_W_: yes the corvettes are very strong against fighters, they can destroy a fighter within two shots. @Bommel03: The station garrison hasn't been changed YET but the garrison units where very usefull :)

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Illusion/Radiance
Illusion/Radiance - - 41 comments

How many ships did you have?

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megavin123 Author
megavin123 - - 1,024 comments

20 corvettes and 4 starviper squadrons + the garrison from the station

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The_Rider_1
The_Rider_1 - - 406 comments

wow, the rebs got owned by an outnumberd force.

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megavin123 Author
megavin123 - - 1,024 comments

Look at the salvage I've collected from that battle :)

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Darth_Karvak
Darth_Karvak - - 99 comments

yeah... a bit much if u ask me, i mean 22,705 credits for one battle, imagine if you did that all through the GC... id have infinite money, making it a bit too easy, and invincible, if u managed to defeat that many fighters with only 20 corvettes, i mean sure, they excel at anti-fighter capability, but 140 x-wing squads wud OWN 20 corvettes, in my experience anyway... just saying.

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Description

In this mod the ai can be very hard, as you can see I was attacked by ove 200 fighter/bomber squadrons and a few minutes later there was another fleet with about 60 bombers/fighters. The health of the fighters will be reduced a bit to add more realism