Star Wars Dogfighter started as an attempt to make a simple, fun multiplayer version of 'Roids originally entitled Roids Arena. Where in players would fly thier ships around a giant arena and blast eachother. Initially, there would be three ships to choose from: heavy assualt, the classic ship and a light fighter, all were models taken from Qtank :) Over time I reluctanty, and only at the urging of several people I knew (Akuma) added "Star Wars mode" that replaced the ships with Star Wars counterparts (initially just X-Ying or TIE). I made the promise that if enough models could be made or converted for all kinds of Star Wars ships the entire mod would go Star Wars. That eventually did happen. A lot of the original Roids Arena concept remains: the power control system that confuses so many people is one such element. Also, the ships are still defined in classes for each side, but this was done more to make balanced gameplay than anything else. Getting good gameplay for this...
This is one of Quest's shots, he and Tomaz
apparently always played as the millenium Falcon -
no wonder, the ship has two linkable cannons that
fire two shots each and is one of the heaviest
armored ship in the game.
There's a reason of course, the Millenium
Falcon and Slave One were supposed to be
'secret' and unique ships that were only
accessible a special way. I decided that this
special way would involve capturing something -
ala picking up a weapon in Quake. The whole idea
was scrapped when I started work on BaseWars.
I love this skybox. :P
great picture....