Star Wars Dogfighter started as an attempt to make a simple, fun multiplayer version of 'Roids originally entitled Roids Arena. Where in players would fly thier ships around a giant arena and blast eachother. Initially, there would be three ships to choose from: heavy assualt, the classic ship and a light fighter, all were models taken from Qtank :) Over time I reluctanty, and only at the urging of several people I knew (Akuma) added "Star Wars mode" that replaced the ships with Star Wars counterparts (initially just X-Ying or TIE). I made the promise that if enough models could be made or converted for all kinds of Star Wars ships the entire mod would go Star Wars. That eventually did happen. A lot of the original Roids Arena concept remains: the power control system that confuses so many people is one such element. Also, the ships are still defined in classes for each side, but this was done more to make balanced gameplay than anything else. Getting good gameplay for this...
This is actually a DID map, and I was just testing
ground vehicles on. Harb from the ELF team (which
made DID) was onboard as a mapper for a little
while, but like so many mappers, didn't
produce much.
Actually, he made one of only about 4 maps that
we had - it was unplayable though, just a huge
Star Destroyer. I should put a few ents in it and
spiff it up, it might be interesting.
You know, I always wondered what Harb's Star Destroyer looked like.
great picture....