A long time ago, in a galaxy far, far away... This is how the most famous space opera begins. With this mod we want to bring the Star Wars universe to the upcoming CryEngine 3. You will be able to play the whole saga from the movies when this is finished, but until then it is a lot of work... Mainly this will be a single player mod, but we will probably add multiplayer as well. We want to use most of the new features of the CryEngine 3 as procedual destruction, deferred lightning and so on as good as possible. Furthermore we want to create a couple of new features like a sabersystem, the force and much more...

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Naboo Hangar
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Killi101
Killi101 Sep 19 2010, 10:40am says:

WOW!!! that looks really good, must have taken a while to make!!

+2 votes     reply to comment
ODemuth
ODemuth Sep 19 2010, 12:24pm says:

thx
sure, it has ;-)

+2 votes     reply to comment
Killi101
Killi101 Oct 5 2010, 3:57pm replied:

tell me...the polycount looks like 100,000s

+2 votes     reply to comment
ODemuth
ODemuth Oct 8 2010, 2:01pm replied:

It has 150'000 polys but that is no problem
with inteligent use of vis-areas and occluder-areas, for example in the pillars and walls, you can hide the most parts, so you can see only a few 10'000 polys what should be ok

+3 votes     reply to comment
Killi101
Killi101 Oct 13 2010, 1:42pm replied:

thats still alot

+1 vote     reply to comment
Marth8880
Marth8880 Apr 4 2012, 7:52pm replied:

Old, yes, I know, but if one building is using ~20,000 tris, and there are around one hundred other units using ~8,000 tris each in their unit model alone, which is the more inefficient?

+2 votes     reply to comment
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Description

Finally there are some new pictures for you: the Theed Hangar made by Odemuth

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Type
Demonstration
Date
Sep 19th, 2010
Size
1856×892
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