To play “The Argas Effect” You must also download the TOS Uniforms Pak from K7 and place it in the TOS4-1 folder that the installation makes.
So you watched Star Trek the original and loved every minute of every episode. Now how about to walk the decks of the USS Enterprise, with the original crew, within a computer game? Well, that's exactly what this mod does.
Take the Captain's seat and live a new episode of Star Trek! Play as captain kirk in a brand new season 4 of star trek with gameplay like you've never seen before for a star trek game!
Walk through the decks of the enterprise, visit key locations like the Bridge, Sickbay, Engineering, Shuttlebay, Crew Quarters, Cargobay and Transporter Room, with a unique turbolift system to change deck!
Solve the mystery of Argas. What happened to The Enterprise Crew? What caused the chaos?
Kill hostile aliens on the planet argas as you take on your mission.
Await the next Act.
Play with the new NPCs by spawning them in the console
... AND MUCH MORE!
In Star Trek: The Argas Effect
For some time now there has been a lot of frantic activity on Act 2 followed by sustained periods of nothingness. There are many reasons for this, none of which I am going to go into right now.
What I will say is that Act 2 is closer to being finished than you think and that it offers an even bigger and more immersive TOS experience than Act 1.
However, we have hit a snag. Our coder has had to leave us for a while and we need someone with experience of C++ to help fix some bugs and possibly add a couple of their own touches to our code.
If there is anyone who has these skills and wants to see this mod released, please post below.
Guys, if you want to see this mod released, you are going to have to help us out. We've done SO much by ourselves, all we need is someone who can fix a couple of bugs for us so we can complete the final 15% of Act 2.
Actually, our mapping department has never been "off" track.
Major Tork has provided us with all the maps we need for an asbolutely stunning Argan underground complex.
Its the scripting issue and some problems with gameplay, which could have been solved by an experienced scripter that has delayed us by months.
Also, having invaluable team members desert us also caused the boulder to roll back down the hill and almost flatten us.
So we dunno about Act 2. Please Support us!
The K7 team.