Introducing the latest mod to come to Legacy- The Aftermath. Star Trek Legacy: The Aftermath is the first mod of its kind, a hybrid mod unique in approach and creation. One part mod the other part tutorial, this mod not only offers a unique playing experience but also encourages the average user to take their game skills to the next level-teaching them how to go about creating their own game. Our current release is Aftermath 2.0 Jan 09 build with Add-on packs E and F. Our next release is Aftermath: Battalia Requiem

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Blind firing (Games : Star Trek: Legacy : Mods : Aftermath: Battalia Requiem : Forum : Suggestions : Blind firing) Locked
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Aug 11 2009 Anchor

Is it possible to put a way of firing manualy into the game? I'd like the idea of trying to hit cloaked ships by firing randomly, targeting with the cursor. That would make the game alot more interesting.

Aug 17 2009 Anchor

It is possible, the torps have blind firing with their set-up. I know Ive accidently blown my own ships up from being hit by a stray torpedo or they got caught in the line of fire. Phasers though wont let you fire blind. The thing that would limit blind fire is the current way how the weaponry is set out, its all based on percentages and hp targets. It can be changed though to get an effect close to free fire.

Torps simulate blind firing the most, Ive seen a few torps decloak ships too so the possibility is certainly there.

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