Introducing the latest mod to come to Legacy- The Aftermath. Star Trek Legacy: The Aftermath is the first mod of its kind, a hybrid mod unique in approach and creation. One part mod the other part tutorial, this mod not only offers a unique playing experience but also encourages the average user to take their game skills to the next level-teaching them how to go about creating their own game. Our current release is Aftermath 2.0 Jan 09 build with Add-on packs E and F. Our next release is Aftermath: Battalia Requiem
Our next add-on, Pack F. This one comes in at under 10mb but features 3 new ships, 3 ship retextures, registry issues, alot of ship balancing, one new map and some control key issues resolved. This pack will need all previous packs for this to work properly.
Pack F contains a first outing for one of the 3 contained ships. This is the first time Max's Neptune class has been seen in Legacy. Max also has two other ships in this pack, the Charger and Challenger class ships for the TMP era. All of Max's ships have been worked into Aftermath by Dontdrunkimshoot. Also contained in the pack are new textures for the Norway, Nebula and Steamrunner class ships.
The pack also contains one new map, Tempest for Death Match mode. This map is an experimental map which showcases advanced map lighting techniques that will filter out across later releases. There will be more news on the Tempest map at the end of the month.
Also included are control key issues that were found. In earlier releases, certain code was left behind causing ship selection issues while in-game. This experimental code has been removed and hopefully frees up the bottleneck that was created.
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very nice work