This is a TC Star Trek Mod for Homeworld 2 that is currently in Development

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Add media Report RSS 'nother Borg Pic (view original)
'nother Borg Pic
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PhatBoyGeo Author
PhatBoyGeo - - 224 comments

The textures not complete, and it hasnt been bump mapped, but its still looking okay.

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Madman4700
Madman4700 - - 536 comments

very cartoonish, but i like it more then everything else ive seen

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PhatBoyGeo Author
PhatBoyGeo - - 224 comments

Do you have and RSS feed on this lol!

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Lei_Hng_Wei
Lei_Hng_Wei - - 114 comments

Like how you didn't go the lazy route by making it a basic cube with a detailed texture.

Look's like this can go and kick cartoon Clone Wars' butt. :)

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Alpha_Centauri
Alpha_Centauri - - 195 comments

Are those two things tractor beams or cutting beams?

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PhatBoyGeo Author
PhatBoyGeo - - 224 comments

Cutting beams :)

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droideka95
droideka95 - - 476 comments

When this is bump mapped it will be godly!!

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RINGLEADER
RINGLEADER - - 358 comments

Use a generic Borg texture, so it looks like there are windows and metallic plating. Bump mapping with new textures? If you just make a basic texture with light and dark areas/lines, it does give a layered effect with the new shaders. Having a section by section texture is kind of impractical for a model like this.

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PhatBoyGeo Author
PhatBoyGeo - - 224 comments

This IS Ringleader from Tanis right?

I was thinking of using this guys one called max payne, but it was over 100k polys.

Yes, im going to stick a generic borg texture over it, but i need to find one thats 4096x4096. This borg cube is, shall i say, to quote 7 of 9 "incomplete",

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RINGLEADER
RINGLEADER - - 358 comments

Yeah, it's me!

What is the texture limit size in HW2? I heard CFHOD has limitations with anything bigger then 2048x2048.

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PhatBoyGeo Author
PhatBoyGeo - - 224 comments

Nah, 8096x8096 with Cnl Peppers New Shaders

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