This mod is a total conversion based upon the Star Trek universe for the tactical fleet simulator game Nexus - The Jupiter Incident. There are 11 playable races since the release of the 1.4 version. These races are: Federation, Klingons, Romulans, Borg, Cardassians, Dominion, Breen, Species 8472, Sona, Ferengi and Remans each with their own ships and weapons. This is a long term project.

Report abuse 1.1 patch
Filename
1.1_patch.rar
Type
Patch
Uploader
firewarrior1705
Date
Apr 1st, 2009
Size
60.14mb (63,058,504 bytes)
Downloads
1,341 (1 today)
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Description

This patch will fix a few balancing issues as well as a few bugs that were in the original version of the mod. Pls note that you WILL need the 1.0 version. To install the patch, unpack the archive and copy the 3 files into your Star Trek Enhanced Space Combat folder and click yes when asked to overwrite.


This patch will fix a few balancing issues as well as a few bugs that were in the original version of the mod. Pls note that you WILL need the 1.0 version. To install the patch, unpack the archive and copy the 3 files into your Star Trek Enhanced Space Combat folder and click yes when asked to overwrite.

IMPORTANT(pls read this before applying the patch): BEFORE YOU APPLY THE PATCH GO INTO THE UNIVERSE FOLDER AND DELETE THE MOD_MISSIONS FOLDER. The reason I'm asking you this is because some of the missions form 1.0 have been replaced and therefore to advoid any potential crashes I strongly recommend you do this before copying the files of the patch

Changelog from 1.0:

- completely rebalanced the tacticstypes.ini file(to make all the SP missions winnable :P). All ships now have better shield, armor and hull values. The photon torpedoes now have a higher fire rate and the shields will recharge faster
- fixed a bug that caused a crash in the Klingons vs Cardassians mission
- fixed a bug that didn't allow the Starbases to use the GUI commands
- fixed a bug that would cause a ship to drop it's shields after an enemy ship was destroyed
- fixed a bug that made borg ships loose all subsystems when another borg ship exploded next to them
- added new firing sounds for the species 8472 bio pulse beam and dominion phased polaron beam
- added 10 more SP missions to keep you guys busy :P

That's it for now. Be aware that if you wanna make your own missions with the skirmisher, your mission number should now be above 31 to avoid overwriting an existing mission and cause a game crash.

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1.1 patch
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Nathanius
Nathanius Apr 1 2009, 10:56pm says:

All that is 60.4 Mb? Wow!

I can donate some missions i've been making too if you want :P

Downloading now!

+1 vote     reply to comment
firewarrior1705 Author
firewarrior1705 Apr 2 2009, 3:06am says:

well if you have missions pls send them to me via email at firewarrior1705@yahoo.com and I'll look into them ;)

+1 vote   reply to comment
Vallus_Khor
Vallus_Khor May 31 2009, 9:08am says:

I cant play the romulan warbird, or the new federation ship... what can i do, i have copied the 3 files and overwrote , where are the new ships? thanks.
the mod is very nice, i'd like weapons that can destroy or damage subsystems.

+1 vote     reply to comment
firewarrior1705 Author
firewarrior1705 May 31 2009, 9:31am says:

The ships in the screen shots will be available in the next release, they are not in 1.1

+1 vote   reply to comment
bloodxGusher
bloodxGusher Aug 5 2009, 10:06pm says:

Dam I want the Devs to come back to this game again....

+1 vote     reply to comment
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Nexus: The Jupiter Incident Icon
Platform
Windows
Developed By
firewarrior1705
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Release Date
Released Mar 27, 2009
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MD5 Hash
753cbfd58c5b43e6cd2eff3cbce885b3
Related Mods
Star Trek Enhanced Space Combat (Nexus: The Jupiter Incident)
Star Trek Enhanced Space Combat Nexus: The Jupiter Incident - Single & Multiplayer Futuristic Sim
Related Games
Nexus: The Jupiter Incident
Nexus: The Jupiter Incident Single & Multiplayer Real Time Tactics