This mod is a total conversion based upon the Star Trek universe for the tactical fleet simulator game Nexus - The Jupiter Incident. There are 11 playable races since the release of the 1.4 version. These races are: Federation, Klingons, Romulans, Borg, Cardassians, Dominion, Breen, Species 8472, Sona, Ferengi and Remans each with their own ships and weapons. This is a long term project.

Current Version: 1.4


Mod designed by Firewarrior1705

Maps by Darkthunder & Darkshimmer

Models and textures by DarkDrone, Darkthunder, Darkshimmer, Zorg, Major A Payne and Phatboygeo

Weapons, systems, ships and effects coding by Firewarrior1705

Music by Ignus

Sound and graphic effects by Firewarrior1705

Missions by Firewarrior1705

Special thanks to:

- Darkshimmer (for allowing me to use his Age of War as a staging ground in developing this mod)
- The Old Dragon (for having helped me so much with this mod)
- DreamorCZ and his Stargate team (for having answered so much of my modding questions)
- Arpaso (for making the Nexus skirmisher)
- Phatboygeo and Major A Payne (for their models)
- Picard81 for the trailer

- you are allowed to make custom missions and improove the AI(I'm not much of an AI coder and if you'd like to help making a better and harder AI pls tell me)
- for all the others you'll need my permission

If any of you have models of star trek ships that you'd like to see in the mod, pls pm or email me and I'll see if I can get them into the mod.

- you can contact me via pm or email at

Don't forget to report all the bugs you find!

All the best and enjoy the mod!

Live long and prosper!

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Cardassian OWP Scimitar pulse cannons Draconarius class cruiser
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4 comments by firewarrior1705 on Jan 5th, 2011

Hello fellow trekkies. I'm sorry it's been so long since the last update but real life issues kept me away from modding. I'm affraid I've got some bad news for you. Due to heavy real life issues (mostly related to my job which is very demanding and I'm always given new assignments to complete) and also due to several hardware problems with my computer which caused the loss of everything I was working on, I see myself forced to cease all work involving this mod. I apologize to all those who supported this, I know you guys had great expectations about this and I'm sorry I couldn't see this through. However, if any of you would like to carry on my project, feel free to do so, I'm giving you the permission to do this as long as you credit me for the work that has been done so far. I know you will be able to make something much better than I ever did :)

Live long and prosper my fellow trekkies!

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Sep 26, 2009 Full Version 6 comments

The 1.4 version of my mod. It contains lots of new stuff, as well as changes from the previous version.



Aug 17, 2009 Full Version 0 comments

The 1.3 version of the mod. This is a stand alone version, neither of the previous is required to play it.



Jul 23, 2009 Full Version 7 comments

The latest version of the mod. Read the readme file carefully to find out how to install it and other mod related issues.

1.1 patch

1.1 patch

Apr 1, 2009 Patch 5 comments

This patch will fix a few balancing issues as well as a few bugs that were in the original version of the mod. Pls note that you WILL need the 1.0 version...

Star Trek Enhanced Space Combat Beta 1.0

Star Trek Enhanced Space Combat Beta 1.0

Mar 27, 2009 Full Version 8 comments

The long awaited beta release is finally here. I hope you'll enjoy it and provide me with feedback so as to improove upon the mod as much as possible!

Post comment Comments  (0 - 10 of 132)
07_Republic_commando Jul 20 2014 says:

everytime i start this mod i come to the campaign menu for the vanilla game i have tried several mods but it wont work please help because i really want to try this mod.
I cant start any mod it just starts up vanilla nexus :(

+1 vote     reply to comment
Thotas_The_Wraith Dec 11 2013 says:

And another thing, why do the disruptor banks on the Scimitar-Class fire blue instead of green?

+1 vote     reply to comment
Thotas_The_Wraith Dec 8 2013 says:

Is there any way to "Mix" this mod with another because I want to do cross-over battles with this and a Stargate mod.

+1 vote     reply to comment
Guest May 19 2013 says:

This comment is currently awaiting admin approval, join now to view.

Thotas_The_Wraith Dec 8 2013 replied:

You can't.

+1 vote     reply to comment
matthew6473 Oct 6 2012 says:

Nexus 2: The Gods Awaken has a kickstater

+1 vote     reply to comment
ShmaZen Jul 21 2012 says:

Wow! Just saw this one on youtube and again, just wow! Have to try it out -> Now!

+2 votes     reply to comment
Kenpachi12 Dec 22 2011 says:

does this mod have the Nx-01

+2 votes     reply to comment
yokozuna Dec 9 2010 says:

Wow almost an year without an update! :( Tell me this mod isn`t dead.

+2 votes     reply to comment
Melik Sep 2 2011 replied:

One of the lead modder Said that they will First Finish the BSG Mod and than the Star Trek Mod

+2 votes     reply to comment
Dr.Afanickton Jul 31 2011 replied:


+2 votes     reply to comment
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Nexus: The Jupiter Incident Icon
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Released 2009
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