The first total conversion modification for S.T.A.L.K.E.R. Call of Pripyat, returning the player to the Southern Zone in the new engine, in the boots of a much loved character.
Audio work is being handled by WotW Team member Equin0x - here's an example of one of the new ambient tracks being added to the mod!
Sounds great. keep it up Equin0x.
Sounding good so far! How are you planning music? Will you have constant loops, scenario dependent, or loops with overdubs depending on scenario?
Probably the latter - constant/semi-constant ambience as in the vanilla games, with special events, areas etc. receiving specific pieces.
I like the sound of this! Adds to the atmosphere. I think it's perfect for a underground map though because it has sounds that sound like pipes.
Yep, that's the idea behind this piece :)
Sweet! Awesome job Beac!
Thanks dudes, there's always new ways to make weird noises. :P
It's definitely effective, I kept looking over my shoulder for a bloodsucker sneaking up on me.
That's scary :)