The first total conversion modification for S.T.A.L.K.E.R. Call of Pripyat, returning the player to the Southern Zone in the new engine, in the boots of a much loved character.

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Media RSS Feed Report media Geometry Modification Example 1 (view original)
Geometry Modification Example 1
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jjawinte
jjawinte Apr 25 2011, 6:27am says:

Very sharp touches here ! Just don't ask me to guess who this is. ;)

+5 votes     reply to comment
Beac Author Online
Beac Apr 25 2011, 7:28am replied:

Haha he's totally new anyway ;)

+5 votes   reply to comment
strelok0017
strelok0017 Apr 25 2011, 7:05am says:

It's Mr. Epic Screenshot. :D

+4 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Apr 25 2011, 8:55am says:

Really nice addition, will you think of more bullet holes (spider holes) and military bunker emplacement too? i really like to have some pushback from the NPC's, because it was far too easy to survive...

+7 votes     reply to comment
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Description

Here you can see just one of the places we've subtly changed level geometry to work with character and mission ideas we have for the mod.
You can also see one of the new unique characters you'll meet in Way of the Wolf.

Image Details
Type
Demonstration
Date
Apr 25th, 2011
By
Beac
Size
1344×840
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