The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. SIN aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does SIN try to be like old beta or alpha builds of SoC, SIN aims to enhance everything SoC already has and give it continuity with CS and CoP - nothing more, nothing less.

Report RSS Media Dump

Well, I think the title does a pretty apt job of telling you all what this news update does but I need a very long winded explanation for this summary field that is mandatory to fill in.

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The title says it all, I'm dropping upon you all a media dump testing out new features being worked on. You can watch the videos in the tiny windows here or go direct to YT, that, is entirely up to you ;o) I don't have to upload things twice this way either when MDB randomly decides its video uploading from URL isn't going to work.

Advanced Global Illumination tests (good & bad weather);

New weather sound effects, Helicopter damage & PDA message system

New water ripple & rain sound effect test

Grass draw distance performance test

That just about does it for now folks. Hopefully I can keep trickling more media out as stuff is getting tested.

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WastedSky
WastedSky - - 631 comments

Looks really nice! :)

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ketxxx Author
ketxxx - - 1,287 comments

Thanks, theres still more graphical improvements to come. We are getting there though, slowly but surely.

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