The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. SIN aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does SIN try to be like old beta or alpha builds of SoC, SIN aims to enhance everything SoC already has and give it continuity with CS and CoP - nothing more, nothing less.

Add media Report RSS Supremely life-like? You decide. (view original)
Supremely life-like? You decide.
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
krabbitnl
krabbitnl - - 57 comments

Those eyes!
holy ****..
awesome job dude! I'm definitely installing this after i finish AMK!

Reply Good karma Bad karma+1 vote
ketxxx Author
ketxxx - - 1,287 comments

Well, for what its worth I know whats going to happen when and I still find myself jumping from time to time just because things do look very lifelike :p

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Just some random shots of some of the newest texture and bump map work.