It's Redux version of game S.T.A.L.K.E.R .: Shadow of Chernobyl. The main objective of the project - improved graphics and add new gameplay features.

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Add media Report RSS st:shoc redux, lighting test p.2
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Armcoon
Armcoon - - 798 comments

Pretty dark anyway, but I'm curious, I hope my eyes is no problem, I saw two bullet like's thing float on AKMC top...Anyway, keep it up. :)

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mr.codepoet Author
mr.codepoet - - 50 comments

This model just for test so yeah, you can see two bullets :D
I know, little bit dark but not all content with PBR materials. I cut off lightmaps due to which everything in the premises became darker. Also i need to tune all lights on all levels. Old params of weather/lights not suitable for a new render.

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mr.codepoet Author
mr.codepoet - - 50 comments

ps: I think that in the labs and everything should be dark. lights / anomalies can not illuminate the entire area and therefore in many places and should be dark.

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Armcoon
Armcoon - - 798 comments

Thanks for deeply comment. :D Everything is clear now, also my eyes are no have any problem. :)

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JustMordecai
JustMordecai - - 48 comments

This looks awesome, man. Also, nice choice of music ;) <3 FFDP

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Description

Some materials still require customization, just like the lighting itself. The parameters shown in the video are not final.