This mod is the current version of the original Oblivion Lost series, developed by Kanyhalos & OLP Team. The purpose of this mod is to get closer to the old Oblivion Lost which was planned by GSC back in the days, and give the best immersion possible, while implementing the best mod features: Total Freeplay, Improved A-Life, New Levels, Extended Main Storyline and Reality Enhancement. This mod works properly only with 1.0005 patch and it was tested only with that patch! You need to start a new game with no additional mods installed! Savegames from earlier mod versions are not compatible!

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Add media Report RSS 43 new quests will come with the next expansion (view original)
43 new quests will come with the next expansion
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Capt.Host
Capt.Host - - 853 comments

So glad you're still working on this, Kanyhalos!

I've been following your discussions in the GSC Forums, and I must say that your commitment is admirable. Also, big thanks to Nuor :)

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D.M.E
D.M.E - - 4,446 comments

That's great news and for me it is the most important thing a mod needs to be adding.

We've got mod's that do visuals and weapons and outfits etc coming out of our ears, The thing is you can only playthrough the same storyline so many times.

We need stuff like extra maps, new quests and total rebuilds to keep things fresh.

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Emmet.Otter
Emmet.Otter - - 1,715 comments

nashathedog, I agree with you 200% on what youve said about playing the same old storyline. Its toooo stale right now. I am so burnt out on it.

Definately maps, quests and so on.....

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Kanyhalos Author
Kanyhalos - - 1,123 comments

Thank you guys! We need some more testing and the DLC will be ready, hopefully in several days from now. We don't have bugs atm but I want to make sure I test and doublecheck everything properly. Nuor is helping me to progress faster, he's got a lot of good ideas. My commitment comes from inside because I still love this game more then any other games ever.:)

I think the DLC will offer a lot of additional good hours in the Zone, and it could also fill the gaps when you had to walk a lot just because you needed to find a key fragment in another level.
Now you'll have something else to do meanwhile. That would be the point of this DLC mostly. And having fun with artifact activation of course. :)

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Emmet.Otter
Emmet.Otter - - 1,715 comments

Kanyhalos, what you are doing is faaar better than the average mod out there by adding in these additional quests and items like the artifact activation. These are the things that keep you playing. Artifacts seems to have been forgotten by many of the mods sadly to say.

Very cool that Nuor is helping you out. A big thanks to him too.

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Kanyhalos Author
Kanyhalos - - 1,123 comments

Thanks. Yep that's what I thought too, stalker is originally all about artifacts, while nobody is really focusing on them anyway. The DLC is a good step towards this.

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slipkid69
slipkid69 - - 1,335 comments

Wow is that the entrance to the Zone nightclub, that bouncer sure looks ugly.

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Description

Wipe out the dwarves from their caves in the Red Forest.