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make Last Day working better instead of putting more content (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : S.T.A.L.K.E.R.: Last Day : Forum : Suggestions : make Last Day working better instead of putting more content) Locked
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Mar 25 2018 Anchor

I love this mod so much, but I hate it at the same time. In my opinion Last Day it's the most complete expirience around The Zone, more accurated than CoC and really hard to survive. I love having to move carefully arround every map, having to search for enemies and anomalies in the area before moving on, choosing if it's good idea confront this enemy patrol or if it's better avoid any combat. This is the way to create a realistic and very hard gameplay. But I'm bored about having to load my game constantly because something has gone wrong, sometimes enemies can see me in the distance but my followers are unable to defend theyselves even when the fight is in their faces (even in agressive mode) with " hardcore AI "disabled the companions are not able to shoot a simple dog. I understand the modders are working hard to create all this and the mod is in permanent WIP, but I can not understand why in the last patch they there's dynamic anomalies before solving big fails in AI:

For exaple, I can't start "Misteries of the Zone" quest because Doc seems to have died somewhere and I can't found him or his corpse. 3 days waiting him in Great Swamps moving trought his known paths (western ways trought Clear Sky base, pump station and his secret place at north-west.

I think the final goal of this mod is lost, and the creators are focussed on adding more content instead making it work. I do not complain about Last Day because I'm aware it's not a game that I paid for, but I really want to see a stable gameplay. This suggestion shuold be seen just as a constructive criticism by a follower.

Edited by: Mustang_Esp

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