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2 comments by EDOC_32 on Jul 20th, 2013

If you want play some maps, after, you need some models,sprites and wads,
you need: NULL.mdl, lasergun_balls.spr and spawner.wad (for spw_spawnzone.bsp),
I work in a patch for fix it. however, you can copy some models and remplace the name for NULL(i recommend that find and copy the "shock_effect.mdl"),  in the lasergun_balls.spr you can copy and remplace the name of Glow03.spr, in the spawner.wad, i need upload the wad...

Later of ths changes, you can run Spawner Rescued Version, remember that errors as this can appear in the game.


If appear news errors, please comment or send me a private message.


Appart, now i work in the new code for can upload the original Spawner v1.1

Regards Edoc32

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Spawner v1.1 - Patch

Spawner v1.1 - Patch

Jul 24, 2013 Patch 2 comments

this fix a lot of errors and mistakes of the Recued Version, as the NULL.mdl, lasergun_balls.spr, lasergun_wallglow.spr and include a new client.dll that...

Spawner v1.1 Rescued Version

Spawner v1.1 Rescued Version

Jul 19, 2013 Full Version 16 comments

it's the "rescued Version", read de description for more information

Spawner v1.0 Full - WON

Spawner v1.0 Full - WON

Jul 13, 2013 Full Version 10 comments

It's Spawner vWON Created by Antonio22222285. NOW you can have fun in this new version!

SPAWNER v1.0 Full

SPAWNER v1.0 Full

Jul 23, 2011 Full Version 37 comments

it's the First Version of "Spawner"!! Read Disription, Download This, and Have Fun with tgis mod!!

Post comment Comments  (0 - 10 of 113)
El_Vaner
El_Vaner Jan 29 2014, 10:09pm says:

Hola Soy Combine_ el del mod Penguins And Blacks! Hablamos hace unos días!! :D. Recién acabo de probar tu mod en la Versión 1.1 y, a pesar de los bugs, realmente me gusto mucho tu trabajo :D, en especial los canister de headcrab, los elementos del op4 y el modo de juego del gmod. Yo conozco muchos bugs y vi en tu mod varios que yo ya tuve, razón por la que tuve que volver a hacer mi mod casi 5 veces D: .Si quieres te puedo ayudar con eso, ya que no tengo problema alguno y como estoy en la etapa de mapeado de mi mod y no soy muy bueno con eso, tengo algo de tiempo libre. También te quiero preguntar como hiciste eso de que cuando le apuntas a un monster te sale la información y el nombre de la entidad porque eso es muy bueno para los mods pero no encontré algún tutorial o explicación. :)

+1 vote     reply to comment
thereallulz
thereallulz Jan 20 2014, 2:08am says:

una pregunta en la version 1.1 se puede poner armas que no sean de Hl? EJ:cs1.6

+1 vote     reply to comment
EDOC_32
EDOC_32 Jan 20 2014, 10:44am replied:

la version v1.1 que ves en las descargas no es posible eso, si queres descargar puedes, pero es una version llena de bugs y glitches, te recomendaría la v1.0, tiene menos bugs y crashes.
estaré trabajando en eso de las armas, pero para una futura version, pero por ahora me ocuparé de crear opciones para que uno agregue sus propios zombies, voltigaunt y hgrunts :)
la version se llamará v1.1.5

+1 vote     reply to comment
thereallulz
thereallulz Jan 21 2014, 1:08am replied:

gracias por la info estare esperando la 1.1.5

+1 vote     reply to comment
Cylek
Cylek Jan 12 2014, 2:14pm says:

I feel this needs to be said: Lol, digimon font :P

+2 votes     reply to comment
EDOC_32
EDOC_32 Jan 15 2014, 11:31am replied:

You unlocked an achievement :P
S3.amazonaws.com

+1 vote     reply to comment
Elitesse
Elitesse Jan 8 2014, 5:18pm says:

I can't understand

+2 votes     reply to comment
EDOC_32
EDOC_32 Jan 15 2014, 11:25am replied:

i work in a fixed version, and i have a total of 52% of the complete mod, the big problem is that the ******* engine of HL not support a lot of entities, and this cause that the mod crashed and a lot of bugs, now, i try to incorporated the overload of entities that Xash3D have to the mod, Xash3D allows the triple load of entities that HL's engine.

+1 vote     reply to comment
EDOC_32
EDOC_32 Dec 22 2013, 4:00pm replied:

wow, no sabía que era muy bueno :D, muchas gracias :), lo unico malo que me paso con la nueva version es que me salieron unos errores desconocidos en la creacion del codigo, y por eso tengo que re-crear todo desde cero, me da bronca y rabia no poder compartir con ustedes la nueva version que de seguro algun premio iba a ganar :), el codigo que estoy re-creando esta a un 45% más o menos :)

+3 votes     reply to comment
LloydJara
LloydJara Dec 27 2013, 6:58pm replied:

Date el tiempo que nescesites para arreglarlo,yo(y de seguro todos los demas tambien) seguiremos disfrutando lo que hay sin importar bugs ni crashes.

+3 votes     reply to comment
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Released Aug 19, 2013
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