Southernmost Combine is an alternate epilogue to Half Life 2 Episode 2, in which Gordon Freeman is sent back in time to the 1980´s to stop a Combine recon deployment happening in the southernmost land of the world. There are a few deviations in gameplay mechanics (more tactical and slow paced, no gravity gun, inventory) but it´s still Gordon fighting the combine and rebels helping him to achieve it. This is a small episode consisting of a variated set of scenaries with unique art made ex-profeso to bring Source to the look of the southamerican region in the 1980´s.

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Dredile
Dredile

Wow, that is really amazing :D

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Gambini Author
Gambini

Thanks I like it too :D

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ReezeTheVampire
ReezeTheVampire

Goo, but you should add a few props like a few crates-pipes-barrels.

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zonbie
zonbie

I could not disagree with you more when it comes to crates and barrels. Especially on a stairwell, you don't want objects like that which will incline the player to just hop down the stairs. A scene like this needs no combat or objects to fiddle with - the act of descending farther into the bunker should be the primary focus of this stairwell, not edging around annoying props.

On that note, I think some grimy propaganda posters would work well here, as well as an emergency light fixture (that is turned off, not emitting light). Also, increase the brightness of the green light at the bottom of the stairs.

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Gambini Author
Gambini

Exactly, placing props there would make things awkward. And increasing the brightness of the light is only an option if I desaturate the green paint in the walls texture, otherwise it is way too green!

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