Southernmost Combine is an alternate epilogue to Half Life 2 Episode 2, in which Gordon Freeman is sent back in time to the 1980´s to stop a Combine recon deployment happening in the southernmost land of the world. There are a few deviations in gameplay mechanics (more tactical and slow paced, no gravity gun, inventory) but it´s still Gordon fighting the combine and rebels helping him to achieve it. This is a small episode consisting of a variated set of scenaries with unique art made ex-profeso to bring Source to the look of the southamerican region in the 1980´s.
Good use of colors and shadows. You need to make much more of this kind of look and avoid a broad yellow scene as much as possible. In fact, just turn off the overhead yellow lamp in the hallway and let the blue lights do all the work.
I just hope this isn't a flashing light because that hurts performance.
And lower the blood splats on the left, then put a corpse on the ground.
Please.
This is an old picture, there are stalker corpses hanging in those archs at the left that´s why the blood decals are set high. And unfortunately the blue light is dynamic, and yes it hits performance. It is supposed to be the light emitted by an arch welder that a combine is using to torture the guy tied in the seat. I have managed however to avoid all kind of performance issues by enclosing this area with portals.