The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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Red Forest
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DeathVice
DeathVice Mar 17 2012, 7:25pm says:

Really great Fog and Atmosphere!
Just somehow I wish the fog's color could blend in a little bit better with the skybox's color

+5 votes     reply to comment
Killer_fagot
Killer_fagot Jul 19 2012, 12:04pm replied:

Well im never going to that area.......

+1 vote     reply to comment
Oleander
Oleander Mar 17 2012, 7:28pm says:

I know, that red forest isn't glowing anymore, but u chould add red glow.

+7 votes     reply to comment
ubermensche
ubermensche Mar 17 2012, 7:29pm says:

Holy sh1tballs! This is awesome!

+4 votes     reply to comment
OmeG
OmeG Mar 17 2012, 7:43pm says:

0_0

OMG... DEAD FOR... I mean RED FOREST!!! I can only imagine the ambient sounds this area will make. Roaming Anomalies, Creatures... the dead... O my!

+3 votes     reply to comment
asvigny
asvigny Mar 17 2012, 8:27pm replied:

The Monolith

+2 votes     reply to comment
nashathedog
nashathedog Mar 17 2012, 8:29pm says:

It's barely recognisable from the pic, Then again it might not even be where I'm thinking it is.

+2 votes     reply to comment
Morgannin09
Morgannin09 Mar 27 2012, 8:57pm replied:

It looks like the location of the anomaly in the Clear Sky map for Red Forest. There was an optional quest to lead a group of Stalkers there after you chased Strelok.

+2 votes     reply to comment
Cowlick035
Cowlick035 Mar 17 2012, 9:21pm says:

This is just awesome! I'm desperate for 0.45 now!

+2 votes     reply to comment
shivam121
shivam121 Mar 17 2012, 9:32pm says:

did i see....!!!!???? ohhhhh well, that may be a dream, but what if it isn't?

+2 votes     reply to comment
Prone
Prone Mar 17 2012, 9:44pm says:

I think the fog should be a little bit darker to better match the lighting but other than that it looks awesome.

+2 votes     reply to comment
VigoVonHomburg
VigoVonHomburg Mar 17 2012, 9:54pm says:

Is it normal if this made my nipples hard?

+3 votes     reply to comment
VigoVonHomburg
VigoVonHomburg Mar 17 2012, 9:54pm says:

Is it normal if this made my nipples hard?

+3 votes     reply to comment
nashathedog
nashathedog Mar 17 2012, 11:35pm replied:

Not twice it's not.

+10 votes     reply to comment
DoomTaker
DoomTaker Mar 18 2012, 12:23am says:

Whats that thing standing form the distance?
OMG!

+3 votes     reply to comment
tjak1
tjak1 Mar 18 2012, 1:03am says:

Not sure if zombie, Or just Hideously mutated human.

+4 votes     reply to comment
cordenand
cordenand Mar 18 2012, 4:08am says:

omg how did you do this lol

+1 vote     reply to comment
spetsnaz_stalker
spetsnaz_stalker Mar 18 2012, 5:52am says:

very amazing, but smrter, you will keep the red forest from clear sky too? i mean that forest with red colours gives you the autumn atmosphere, its very amazing....BTW great job!

+1 vote     reply to comment
smrtphoneusr
smrtphoneusr Mar 18 2012, 7:17am replied:

that is the red forest from Clear Sky, I didn't change the level, the witches circle always looked like that, well, except from the fog and the undead lurking around.^^

+2 votes     reply to comment
platoon1993
platoon1993 Mar 18 2012, 7:29am says:

great job, also i hope this fog doesn't effect game performance..

+1 vote     reply to comment
Brca95
Brca95 Mar 18 2012, 8:08am says:

That's one scary a** mutant down there! BTW this looks awesome! :D

+1 vote     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Mar 18 2012, 1:47pm says:

Fog doesn't look too good imho, is it on alpha_add? try alpha add with parent color white set to 0.2 or something softer. These "hard" clouds aren't looking really nice. Great start though :) and hey smrtr, if you need particles, im your man ;) drop me a pm

+1 vote     reply to comment
smrtphoneusr
smrtphoneusr Mar 18 2012, 3:48pm replied:

no, it's not set to alpha_add, that would make the fog glow. Like every other fog particle in the game it's set to blend.

+1 vote     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Apr 2 2012, 11:23am replied:

I really dont get why? and thy wont glow, they will be less visible :) but your mod, your choice ^^ ill probably edit it later when i have the mod ;)

+1 vote     reply to comment
smrtphoneusr
smrtphoneusr Apr 15 2012, 6:52am replied:

You don't have to believe me, but I assure you if you set this particle to alpha_add it will glow like white phosphorus.

+1 vote     reply to comment
Elektramode
Elektramode Mar 18 2012, 2:33pm says:

Really love the silent hill ambiance the fog delivers: I'm glad no one is bashing this style either, since I remember in a previous mod I played everyone detested it as it had a SH resemblance. Though I really like what you've done, and you have perfectly blended the STALKER atmosphere with that of your fog (Presuming a SH style)

+1 vote     reply to comment
ShadowFear
ShadowFear Mar 18 2012, 3:15pm says:

I zoomed into the screenshot and I have to say it looks like a Terminator.

+1 vote     reply to comment
MikhailLenya
MikhailLenya Mar 18 2012, 3:47pm says:

I think i just **** myself...

+1 vote     reply to comment
Das_P0m
Das_P0m Mar 19 2012, 2:10am says:

What does dynamic fog mean?
Do you see traces of the enemies in the fog as well?
Or is it "only" moving like it was shown in the short clip a few days ago?

+1 vote     reply to comment
smrtphoneusr
smrtphoneusr Mar 19 2012, 1:58pm replied:

I could add collision to it but it would drain too much performance. By 'dynamic' I mean that the fog fields can change their location and be switched on and off on certain events. (i.e. the dredger in zaton could be hidden in a wall of fog that would disappear when you remove the artifact from it)

+1 vote     reply to comment
SQ5000
SQ5000 Mar 19 2012, 12:06pm says:

I see you handle your weapon well and you know your subject too nice work

+1 vote     reply to comment
cyberhead
cyberhead Mar 20 2012, 6:52am says:

the fog could be like in misery... it was actually a very good fog... in addiction you could use that fog of yours to even make it better. I think it would be worth at least a try :D ( Not saying by any means that your work is inferior to others, just saying something i guess it would look good :D )

+1 vote     reply to comment
skipper_is
skipper_is Mar 21 2012, 5:46am says:

Oh my freaking goodness!

+1 vote     reply to comment
tubbles
tubbles Mar 21 2012, 6:18am says:

I guess that, seeing as the skyboxes and weather can change, darkening the fog would just make it look bad for lighter weather.

+2 votes     reply to comment
FreedomFightr
FreedomFightr Mar 21 2012, 6:47am says:

In Clear Sky you have to escort that group of stalkers here, will we still be able to do that?

+1 vote     reply to comment
MikhailLenya
MikhailLenya Mar 21 2012, 1:09pm says:

Mmmmmm i cannot wait for this mod , my PC can run SoC and CoP fine , but CS for some reson was not into it. Now i get to explore the portions of the zone that for so long were denied to me.....Oh zone...how i love you..

+1 vote     reply to comment
BurningSky93
BurningSky93 Mar 24 2012, 12:12pm says:

The fog could do with being made a bit darker in my opinion, otherwise excellent work.
And viewing the image full size shows the figure is very "skeletal". Hm...

+1 vote     reply to comment
smrtphoneusr
smrtphoneusr Mar 24 2012, 3:25pm replied:

If the fog was darker it would look like smoke, especially during daytime. The creature is an undead, a highly decomposed Zombie, some bones stick out.

+1 vote     reply to comment
Khold
Khold Apr 7 2012, 7:16am says:

Really good picture Smrt, can't wait to play your mod :-)

I love Stalker :-)

+1 vote     reply to comment
PpaSmrF
PpaSmrF Oct 4 2012, 7:48am says:

I'll avoid Red forest..for sure. It was enough creepy in CSky and SMRTER vearsion...you'll need a tank to go through..

+1 vote     reply to comment
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Description

still playing around with dynamic fog...

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Type
Demonstration
Date
Mar 17th, 2012
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