The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
not the nicest of shots but shows the dimensions of the new giant pretty well...
Looks sexy :D
They will get wasted.
Is the giant a bit more "Giant" than in the Vanilla?
it's 3 times its original size.
The default Pseudo Giants in CoP are hardly what I would I have called "giant." Thankfully you've fixed that!
Yeah they are pretty small in vanilla, yet you have to unload a lot of bullets into them.
It's not a pseudogiant.
It's just a giant :D
I'm just wondering how the hell these things will get stopped even if they enter a populated area D:
....then again, this might present an entertaining way of dealing with those nasty mercenary and bandit camps. >:D
Like they weren't scary enough before.. *shudders*
Hate that bastard in Shoc in that 1st lab he lurks in dark and when u get in he just spawns in front with taht goofy face
someone get rpg here
can u realy kill something like that ???????
no. you can just run. fast.
NUKE IT!!!
Gauss Rifle! And lots of it
Someone call the artillery plz..
Godzilla in STALKER.