The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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Report RSS Giant attacking (view original)
Giant attacking
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D-Tarded
D-Tarded

Looks sexy :D

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daedrick
daedrick

They will get wasted.

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Nuki
Nuki

Is the giant a bit more "Giant" than in the Vanilla?

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smrtphoneusr Author
smrtphoneusr

it's 3 times its original size.

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AdamantConsternation
AdamantConsternation

The default Pseudo Giants in CoP are hardly what I would I have called "giant." Thankfully you've fixed that!

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Bolognius_Maximus
Bolognius_Maximus

Yeah they are pretty small in vanilla, yet you have to unload a lot of bullets into them.

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chiffmonkey
chiffmonkey

It's not a pseudogiant.

It's just a giant :D

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Kriegsjaeger
Kriegsjaeger

I'm just wondering how the hell these things will get stopped even if they enter a populated area D:


....then again, this might present an entertaining way of dealing with those nasty mercenary and bandit camps. >:D

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Pennypacker
Pennypacker

Like they weren't scary enough before.. *shudders*

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R0ADKILL
R0ADKILL

Hate that bastard in Shoc in that 1st lab he lurks in dark and when u get in he just spawns in front with taht goofy face

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Nerfwaffle
Nerfwaffle

******* beautiful, sir, that giant is EPIC

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Streloker
Streloker

someone get rpg here

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prophet84
prophet84

can u realy kill something like that ???????

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tomga1
tomga1

no. you can just run. fast.

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FreedomFightr
FreedomFightr

NUKE IT!!!

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MushroomCloudGaming
MushroomCloudGaming

Gauss Rifle! And lots of it

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PpaSmrF
PpaSmrF

Someone call the artillery plz..

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BougyMan
BougyMan

Godzilla in STALKER.

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Description

not the nicest of shots but shows the dimensions of the new giant pretty well...

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