The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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Report RSS Cordon camping 2 (view original)
Cordon camping 2
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Lоnerboner
Lоnerboner - - 8,303 comments

Awesome! i love this place! did you edit the map? the tree is new (in the back)

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smrtphoneusr Author
smrtphoneusr - - 794 comments

nah, it's default CS Cordon.

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Lоnerboner
Lоnerboner - - 8,303 comments

Really? nice, never noticed.

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Khold
Khold - - 712 comments

Nice photo Smrt :-)

It has a special feeling :-)

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D.M.E
D.M.E - - 4,446 comments

Its good to see a really dark night. I hope I am gonna get creeped out plenty. What about sounds?

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smrtphoneusr Author
smrtphoneusr - - 794 comments

Since AtmosFear 3 is included, it comes with ImperialReign's Ambient Audio Overhaul as well.

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Lоnerboner
Lоnerboner - - 8,303 comments

Which version of the AAO? v2.0? he is working on a new one C: oh no...thats darius...never mind... here: Gsc-game.com

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Khold
Khold - - 712 comments

PPX, it sounds interesting.

I hope Smrt will do the same :-)

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Lоnerboner
Lоnerboner - - 8,303 comments

Its my mod, check my page/mods, no need to spam Smrtrs mod with mine ;)

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Torenico
Torenico - - 144 comments

I hope Nights are really dangerous, going out at night in SHoC wasnt thaaaaaaaaat scary.

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Ren_Dhark1984
Ren_Dhark1984 - - 26 comments

night must be the dangerous time of all times be because some other creatures come out which you cant deal.

Like in the ******* books was

PS: I would like to see some optimazaing things to see at the trader whick would help me with this or artefacts which i can see in the dark it would be very nice...i think like the books of stalker would liking to see in the ******* game....it would be amazing only

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SQ5000
SQ5000 - - 443 comments

Wie hast du die übergänge gemacht ich meine es gibt da bei CS zwei durchgänge nach müllhalde oder soll es wie bei SOC sein nur ein übergang?

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