This is a project by a development team that includes 5 people.
This is a Massive addon project that strives to create new ships and races to an already amazing game.
This will also add new things like effects, planet types and maps.
This project has just started and is not due to be done for awhile.
No content is currently available for in game photos, we will provide concept art and 3D models as they become available.

This Mod is a mod made by me Droideka95 and my development team*.

Lead Developer: Droideka95

Moddelers: WormKid, Droideka95, Fobsnart

Texturer: Droideka95, Wormkid

Lead Concept Artist: WormKid

Concept Artists: Wormkid, Droideka95 (Occasionally), Devastator15, Fobsnart, Bevis21, Nightmare

Sound Effects Artists: Droideka95, Bevis21

*Please note none of these people are on moddb these are the names they want to go by.

__________________________________________________

New Planet types: *

Dustcloud - Slows down maneuvering because of dense dust particles
Radioactive cloud - Degrades hull structure over time
Ion Storm - Negatively Charged Ions Cut firepower in half
Pulsar - (WIP)
Particle Fountain - Massive energy emissions provide boosted anti-matter regeneration
Blackhole - Massive hull stress from gravitys pull weakens armor
Crsystalline Crust Planetoid - Crystal Mines provide High Crystal Income
Seismic Unstable Volcanic - Population only 2000 max
Mineral rich Planet - Metal Mines provide High Metal Income
Radioactive Planetoid - Low Credit Income
Radioactive Gas Planetoid - None
Global Melting Ice Planet - Average Planet
Terran Ice Planet - Average Planet

*These Abiltys are just Ideas some may not make it into final Mod.


PLEASE NOTE. THE VEIROK, GORHLOK, AND ACUs HAVE BEEN REMOVED FROM THIS MOD. IN FAVOR OF A MORE EXPANSION LIKE MOD

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ACU Ships and Structures. ACU Ships and Structures. ACU Ships and Structures.
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1 comment by droideka95 on Jul 30th, 2009 digg this super bookmark


After Several days of thinking and talking it over with my development team We have decided that this mod must be majorly downscaled. The reason being is that this is our first mod and we started out way to big. So the Aim of the mod is the same but the scale has changed. The Description will be edited accordingly. Real life and myself doing other projects has made it to much to do all these things at the same time so that is why we are trimming the mod. The ACUs, Gorhlok, and Veirok will all be removed. Instead The Vanilla races will get more ships and the existing games already has 25 new planets in it thanks me and my team. This does not mean that those 3 other races are CUT out 100% as we learn more about modding they may get reinserted along the way so don't lose hope.             Sorry for everyone that loved the 3 new races
The Revolutions Development Team.

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Comments  (0 - 10 of 35)
RazerOvBlight
RazerOvBlight Oct 5 2009, 11:59am says:

What happened?

+1 vote     reply to comment
droideka95
droideka95 Oct 10 2009, 2:06pm replied:

The Mod got downscaled due to some problems its also kinda on hold as we catch up i will post some of our newer material soon just gotta get around to doing it but trust me this mod is not dead not at all!

+1 vote     reply to comment
Desamator
Desamator Jul 31 2009, 11:40pm says:

Tracking, will we see add ons to existing races?

+1 vote     reply to comment
droideka95
droideka95 Aug 5 2009, 4:49pm replied:

O yes indeed that is now the main focus each race will get a titan and several unique new ships.

+1 vote     reply to comment
killaslugga
killaslugga Jul 9 2009, 7:10pm says:

alright this really does sound amazing but i have to say the ACU faction is almost exactly the same as masseffects geth. i hope there will be major details that make them unique revealed in the realease?

+1 vote     reply to comment
droideka95
droideka95 Jul 10 2009, 2:50pm replied:

Never Even heard of the game So you can't say i am copying. I really dont see any similaritys they are unique in there ships, weapons, and Appearance. What makes you think there the same?

+1 vote     reply to comment
mja5000
mja5000 Jul 22 2009, 10:59pm replied:

The similarity is they were built to serve a specific purpose, rebelled, and attacked their masters. Only difference is the geth drove the Quarians off their worlds and hid for 200 years.

+1 vote     reply to comment
droideka95
droideka95 Jul 23 2009, 5:02pm replied:

O well sorry for the similarities but trust me they will be so cool you will forget all about this.

+1 vote     reply to comment
skittle
skittle Jul 25 2009, 9:58pm replied:

It's not like it matters anyway. The Geth arn't in Sins, so even if they were exactly similiar, it wouldn't detract anything from your mod because well, they're a bunch of badasses.

+1 vote     reply to comment
Whisper2Me
Whisper2Me Jul 9 2009, 5:15pm says:

Hey, thanks for the visit. I looked over your mod. Definitely has potential and you have good initiative. Keep up the good work. If you need anything don't hesitate to give me a shout. I just posted a story line as well, should explain what my mod is about. let me know what u think about it.

(its bound to change a few times=))

+1 vote     reply to comment
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