A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to improve, fix, and add what Red Alert 3 missed, forgot, or unable to do.
The SDK sample mod Harbinger model is included here.
I tweaked the locomotor properties so it moves when attacking.
Unlike the Uprising one, it doesn't circle around its target due to Uprising only assets.
Is it possible to replace said missing assets, or will we constantly have to micro/be patient for the collider cannons?
how can you make units larger?
no larger it's already very big...
dose it have both weps?