A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to improve, fix, and add what Red Alert 3 missed, forgot, or unable to do.

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tt0022
tt0022 - - 666 comments

looks good

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attackmike
attackmike - - 524 comments

so when the tank dies does it goes poof* also?

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WootMannen
WootMannen - - 15 comments

OMG SO UGLY!

Chrono beams out of ordinary tank barrels? That is retarded, even for RA3. Seriously, chrono technology is supposed to look a wee bit more hi-tech than a freaking cannon barrel.

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Magmafusion
Magmafusion - - 392 comments

so if it hits an executioner it vanishes him ?
that sucks
i suppose it needs a lot of time and u can set him free, right?

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Mernom
Mernom - - 718 comments

the chrono weapons reduce the HP of the target.it's disappearing only when the HP reach 0.

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PsionicAssassin Creator
PsionicAssassin - - 577 comments

WHen the chrono tank fires a unit the unit should be frozen like the allies support power that vanishes from existance, then for certain units there should be a time when it stops and when it disappear.

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Description

Finalized Death FX for Chrono Tank targets.

Note that only the PRIMARY FACTIONS have this Erased State.
Civilian and Tech Structures still creates rubble.