Somewhere on the south area of Nationalist China, a military manufacturer known as Shin-Ra Inc has emerged and claimed territory for it's own. The shin-ra company has discovered a powerfull power source called MAKO Energy, with that they made a powerfull army and researched advanced technology, noone knows this secret and now they are about to conquer the world, will you help them, destroy them or be them?, May this Country change the course of War and the world?.

Based off Shinra corporation from FF VII
-----------------
this mod its still very WIP so don't spect too much atm :)

also this is my first mod on Hearts of iron 4 and still learning.

ONLY Playable on English.

Please for latest version go to the steamworkshop link:

Steamcommunity.com

it contains latest fixes etc, moddb will only host full version.

-----------------
Actual Features as of version 0.5(latest):
For 0.5 changelog see patch notes under Mod Picture.

-New Country: Shinra Company.
-New focus tree for shinra (still wip, but nearly finished).
-New ideas (ministers etc) for Shinra.
-New Commanders/marshals for shinra.
-New Resource: Materia used for new units & equipments.
-New Equipments & Units for shinra.
-New Equipments & Units for all countries, including new ships.
-Extended all equipments up to 1950.
-New tech tab & techs, exclusive for shinra.
-New techs for all countries.
-Extended techs up to 1950.
-Start date its now 1933.
-New loading screens.
-New intro music.
-New songs (10 atm).
-48 new posible events. including liberation of some countries and news.
-9 national spirits for Shinra.
-Basic 1933 oob for shinra.
-Oob for early Reinforcement.
-Changed city and state names of the shinra main province.
-Retextured Shinra units: Shinra infantry, Shinra mountainners,Shinra marines,Shinra paratroopers,motorized,mechanized,heavy tank,medium tank and light tank models.
-Fixed the Hovering Rocket bug,now it dissapears when hit the target province intead of keep hovering over it forever.
-Now all liberated countries are given some factories and arms factories to start.
-----------

Future plans:
-Complete the focus tree.
-New ideas.
-Add new equiment.
-Add new techs.
-New events.
-New Oobs.
-Translate to spanish (in far future)
----------------------
altenative download:

HOI 4 moddb page(can take a while to be updated):
Moddb.com

---------------------------------

thanks for trying. any ideas,suggestion,bugs or comments please leave them here .

Known issues 0.5:
-Playing on -debug mode gives an irrelevant error, just go back ingame.(why are you playing on debug mode? i don't known :) )

------------------------------------------------------------

Permissons:
-Do not reupload
- You are able to do translation prior to asking me and providing me a link to your translation to be added here.


Want to help? add me on steam or PM on Paradox Forums.

need someone with some experience on 3d modelling to make the graphical set.
also looking for ideas for events etc, if you want to write some events for the mod contact me too.

Try my other mod:

Rocket Animation Fix:

Steamcommunity.com



credits:
-paradox for hearts of iron series.
-Squaresoft/squarenix for FF VII.
-Musics from FF vii.

don't forget to rate the mod!.

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RSS Files
ShinRa Rising 0.5 FULL

ShinRa Rising 0.5 FULL

Full Version

new patch, not savegame compatible.

Shin Ra Rising 0.4 FULL

Shin Ra Rising 0.4 FULL

Full Version

New version, changelog on description or steam page . NOT SAVEGAME COMPATIBLE REDOWNLOAD PLEASE, MISSING ARMORED CAR ICON ADDED.

Shin-Ra Rising 0.3.5 Full

Shin-Ra Rising 0.3.5 Full

Full Version

New version, not save compatible. refer to steam page to report bugs etc.

shinra rising mod 0 3 FULL latest

shinra rising mod 0 3 FULL latest

Full Version

-Added the first wave of Massive rebellions events for FRA and ENG, that will release all colony countries over time. -Added 2 start events. -3 new songs...

shinra mod Lite 0 2 5 (last)

shinra mod Lite 0 2 5 (last)

Full Version

0.2.5 lite fix: -3 new events -4 new national spirits -further modification of focus tree.

Shinra Rising  0.2.5  FULL VERSION

Shinra Rising 0.2.5 FULL VERSION

Full Version

0.2.5 : SHINRA country: -3 new events. -Added leaders for each ideology, in case you change gov. -Added descriptions to shinra leaders. -further modifications...

Comments  (0 - 10 of 34)
Shepard2 Creator
Shepard2

0.6 Progress:

Countries:
-Now Shin-Ra starts it's own faction.

Units & equipments:

-Modified stats for some units.

techs:
-Radio Controlled mines now need motorized infantry tech to be researched.

Focus tree:
-Added bypass conditions to all shinra wars focus.
-Modified some rewards.
-Adjusted some requirements.

OOBs & templates:

-Added new basic templates to new units when researched.(AI use them.)

-Corrected some Templates.

Mechanics:

-Limited to 80 the divisions for non mayor or important countries . reducing lategame lag a little. (APPLIED ONLY TO AI).
-Germany and Soviet Union will try to build more Railway Artillery than anyone. (anyway they build only some units of them).
-Some tweaks to production AI.
- shinra AI will try to build mako reactors now.

Graphics & sounds:
-Added sound to some events.
-Armored car and amphibius tank now uses italian light armor sprite.

Reply Good karma+1 vote
Shepard2 Creator
Shepard2

0.6 progress:

Units & equipment:

-Added 2 new units (Super weapons units):
-Deepground infantry: the G-Monsters and SOLDIERs strenghs united on this minor super weapon unit.
-Proud clod: Unique unit, given by event, the pinnacle of robot tech and mayor super weapon unit.
-2 new equipments : Proud clod Spare Parts and Deepground equipments.

-Now Guided missiles III got 1000 air superiority, allowing you to launch nukes without air superiority fighters on the state (early ICBM).

-Fixed a bug, that prevented Guided missiles to be considered strategic bombers and allowed to launch nukes.
-Guided missiles III can now perform nuclear attacks on every state within it's range which has air superiority by any means,not only on the one they are assigned to bomb.

Techs:
-Added 3 new techs to Shinra Tab.

AI & Mechanics:

-The Shin-Ra Ai now research all new Shin-Ra techs.
-Ajusted Shin-Ra Ai research focuses.
-Now the Shin-Ra Ai will properly do it's natinal focus tree.
-Now The Shin-Ra Ai build it's new units.
-Now all countries AI build new units, like the armored car.

Sounds & music :
-New Sounds for moving and attack for Proud clod unit.

-Events:
-Added a new event that triggers some time after researching proud clod, giving you this unit.
-Added a new event that triggers some time after someone research ICBMs and nukes(both) to warn everyone that someone got new toys.

gfx & models:
-added counters to new units,

Reply Good karma+1 vote
Shepard2 Creator
Shepard2

0.5 released:

Events:

-New events for the Rebellions around the world event chain, this time for Belgium and Portugal.

-Now the new created countries by Rebellions around the world event chain receive some factories , arms factories and manpower to start.

-New released countries: Zaire,Angola and Mozambique.

-New events for FRA,POR,ENG to make peace when Shin-Ra already captured their claims on asia like Macau,Hong Kong and Ghuanzhouwan ceding these territories to Shin-Ra.

-New news events for the above mentioned.

Techs:

-Added 7 techs, 5 to naval and 2 to enginnering.

Equipment & units:

New Unit: Light Charge Carrier or commonly known as Goliath tracked mines.
New Unit: CVE/CVL

-Added Escort Carriers (CVE)& Light Carriers.(CVL)
-Added 3 Escort Carriers equipments
-Added 2 Light Carriers equipments.
-Added 2 Light Charge Carrier equipments.

-Escort Carriers: Deck size is lower than normal carrier but higher than Flight Deck cruisers, slower than other carriers,but build cost/manpower is lower than normal carriers.
-Light Carriers: Same as CVE,but this is faster than CVE
-Light Charge Carrier: fast, fast & cheap to build, very low armor defense but great piercing & hard attacks,good vs Armor.

Reply Good karma+2 votes
Shepard2 Creator
Shepard2

0.5 Progress:
Events:
-New events for FRA,POR,ENG to make peace when Shin-Ra already captured their claims on asia like Macau,Hong Kong and Ghuanzhouwan ceding these territories to Shin-Ra.

-New news events for the above mentioned.

Reply Good karma+1 vote
Shepard2 Creator
Shepard2

0.5 Progress:
Events:

-New events for the Rebellions around the world event chain, this time for Belgium and Portugal.

-Now the new created countries by Rebellions around the world event chain receive some factories , arms factories and manpower to start.

-New released countries: Zaire,Angola and Mozambique.

Reply Good karma+1 vote
Shepard2 Creator
Shepard2

0.5 Progress:

Techs:

-Added 7 techs, 5 to naval and 2 to enginnering.

Equipment & units:

New Unit: Light Charge Carrier or commonly known as Goliath tracked mines.
New Unit: CVE/CVL

-Added Escort Carriers (CVE)& Light Carriers.(CVL)
-Added 3 Escort Carriers equipments
-Added 2 Light Carriers equipments.
-Added 2 Light Charge Carrier equipments.

-Escort Carriers: Deck size is lower than normal carrier but higher than Flight Deck cruisers, slower than other carriers,but build cost/manpower is lower than normal carriers.
-Light Carriers: Same as CVE,but this is faster than CVE
-Light Charge Carrier: fast, fast & cheap to build, very low armor defense but great piercing & hard attacks,good vs Armor.

Reply Good karma+2 votes
Shepard2 Creator
Shepard2

0.4 RELEASED: Changelog on file description and steam workshop page.

Not savegame compatible.

Reply Good karma+1 vote
Shepard2 Creator
Shepard2

0.4 Progress:
Traits:
-Modified Rufus shinra Leader trait.

Focus Tree:
-Added 3 new focuses to the Shin-Ra war branch : Claim Macau,Claim Hong Kong and Claim Guangzhouwan.
-These focus lead to some events for Portugal, England and France with 60/40 chance options for AI with consequences.

-Added Requisites, Abort conditions and Bypass conditions to the war Branch of Shin-Ra Focus tree.

Events:
-Added 3 events 1 for Portugal, 1 for England and 1 for France.
-Added 9 news events 1 for each consequence of the 3 above.

Mechanics & AI :
-Made AI Shin-Ra Actually go to war after Finishing War focuses. (AI will choose to go war when ready,as it has some safe requisites to do it)

release will be this week if all go well.

Reply Good karma+1 vote
Shepard2 Creator
Shepard2

0.4 Progress:
Techs:
-Added 3 new tech to naval.

GFX/Icons:

-Added naval combat/view icons to all the new ships.

Equipment & units:
-Added 1 new unit: Flight deck cruiser (FDC) wich is a combinations of Heavy Cruiser and carrier, Small deck size (5) and little less stats than heay cruiser II but can defend itself in combat also the build cost its less than carrier I and faster to build. This unit can be used as support/scort carrier.
-added 3 equipments to Flight deck cruiser .

Reply Good karma+1 vote
Shepard2 Creator
Shepard2

0.4 Progress:
Techs:

-Added 2 new techs to shinra tab .
-Applied some logical tech requirements to some techs including Rocket engines to Missile cruiser,Mako reactors to Mako weapons I and more.

Mechanics:
-Added 2 new unit categories: Bombers (Yea it was not in game already <_<) and missiles. those will allow me to apply tech buffs to these group of units and not by individual equipments.
-Nukes now do more damage to strength/organisation.
-Nukes now take up to 2 hours to be launched instead of 48. (this makes the new slow animation and sound work fine.)

GFX/Icons:

-Added Tech icons to all the new techs.
-icons for the 2 new unit categories.

Localization&texts;:

-Added names and descriptions to all new techs.
-Added localization for the 2 new unit categories.
-Fixed some descriptions.

Files:
-removed some unused/reubicated changes files from mod.

Reply Good karma+2 votes
matic_2014
matic_2014

So when you gona release? ;)

Reply Good karma Bad karma+1 vote
Shepard2 Creator
Shepard2

probably this week :)

Reply Good karma+1 vote
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