Shattered Paradise is an expansion for Tiberian Sun on OpenRA, its goal is to (im)balance the game by adding new factions (Mutants, C.A.B.A.L. and Scrin) and reworking the original sides, all of this to create a game a little more varied and balanced than TS. The mod puts a lot of emphasis on making the factions as asymmetric as possible.
While I'm still meditating what to do with the superweapons, I decided to have some fun, I'm starting to think I should balance the superweapons similar to how CnC 3 did it, meaning all of them do a similar yet very high amount of damage. I had to cut the amount of frames of this gif to fit it in.
Full version Imgur.com
This will definetly won't make it to the mod, atleast not as broken as it is.
Clearly there arent enough Ion cannons in this attack, there were still two buildings left
I was aiming for this Imgur.com but the engine started trolling me with some errors. I still don't know what to do.
But wait, it didn't destroy every single construction yard, factory, and every single unit. GDI is up Nolt plz buff