Settlement
Full VersionThis is my Settlement mod that may not be what I expected but I managed to make it work. Enjoy it or not it's here and this was all a painful ride of...
This was something I made and worked on for personal use. The 4 factions have different playstyles, Space Marines having the most durable units spawning in at average time making them not too slow or fast for an army unless you use scouts. they lack in building but you can hire Eldar Mercs that are not as strong as the pure faction. Orks gain a similar playstyle but can have armies in a fraction of a second! They may not have very hard to kill terminators but they have nobs and Flash Gitz that match the strength! Plus you get a free nob on start. Eldar have an Elven prowess that makes them recover quick in combat and out. what they don't have however is durability but they have higher hp than orks. Eldar forces come in squads but they can't recover lost forces, KEEP THEM SAFE IF YOU CANNOT AFFORD LOSSES! Tau are a map disabler with strong listening posts! They have a playstyle between Space marines and Eldar. also have free reinforce to fight with. (WIP Faction balancing!)
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This is my Settlement mod that may not be what I expected but I managed to make it work. Enjoy it or not it's here and this was all a painful ride of...
In the year 2052 our lives changed, as great minds pretended to be God and bragged about their great achievements, one of their creations got out of control...
I looked up into the sky and there I saw my doom, lithesome yet dread. What creatures were these? How many tortures would I endure before peace was mine?...
Simple. It does change Soulstorm campaign in a way making it a LOT BETTER.
It is Advanced Campaign Mod.Whole campaign is stable, full of features and much more interesting now
This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.