A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.
The animated pilot of my new Mon Calamari starfighter.
Though it's very detailed, I fear no one will actually see it ingame, but I applaud the fact that someone cares about this level of detail.
Thanks Geroenimo, that means a lot coming from someone like yourself.
And who knows.....someone might get a lucky Battlecam shot :D
damn it. i can't think of any good "it's a trap!" jokes.
i don't know anybody who has done this before. so nice job.
The animation of the head should precede that of the hands. Usually first you'll look where you want to turn (to see what's there and is it safe) and then actually make the turn.
A valid, well struck point, but:
First I parry your blow:
1) It's a game.
Then I throw a feint at your left side while you are off balance:
2) It's a STAR WARS game.
And then, while you are attempting to re-balance and block a blow that never comes:
3.a) His wingman has told him to break to port or starboard and, trusting his wingman, he does so instantly.
3.b) As 3.a) assumes a combat situation, this sub-point will focus on the assumption that the depicted being is a Jedi, and would be aware of any possible danger.
It is not out of the realm of possibility that you regained enough balance to prevent me from striking a fatal blow, so:
4) I'll point out that this pilot is not wearing any sort of helmet or other apparel appropriate to any sort of Space flight, especially combat in what is essentially an under-armoured, lightly shielded cockpit strapped to a couple of Ion engines.
Thus, with my nitpick trumping yours, I slip in under your guard and lop off your head.