A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.

Report abuse Mandalorian Tra'Kad
Vehicle Model
Jul 12th, 2013
3.26mb (3,416,214 bytes)
58 (1 today)
Embed Button
Download now

Here, as promised, is a Mandalorian Tra'Kad without rotating turrets that everyone can use.

This model does not have any coding done, so do to the hardpoints you are going to need the ALO viewer to know the names of fire bones etc.
I'm sorry that the coding is not done for you, but I am rather busy at the moment - it was a struggle to find the time to even do this, let alone the coding as well - but I hope that once someone HAS done the coding for this, that they upload the XML files somewhere so that others can use them.


- Warb_Null, Sidious Invader and Geroenimo for their patience in addressing my n00b questions about modelling; This project would be several more weeks in the making - or abandoned - if it were not for their help.

- The 'Independent Development Committee' for their 'Legacy of the Force' expansion to the SW TCG;
Without their illustration my Tra'kad would have resembled a flying sand-crawler.

- Timothy Zahn; If not for the Thrawn Trilogy, I would never have discovered the EU outside of Star Wars: Battlefront.

- George Lucas;For creating this wonderful galaxy, and allowing so many people to add their own little twists to it.

Usage permissions:
If you want to use this in anyway for a mod, go ahead.
Two conditions however:
1) Give me credit in your mod,
2) In your mod's credits, place a link to this page.

If you make any modifications to the model or texture, the above conditions still apply.


Preview Image
Mandalorian Tra'Kad
Post comment Comments
pincuishin Jul 13 2013 says:

Whats the points of making one without rotating? the other one has better quality to just saying.

+1 vote     reply to comment
Red_5 Jul 13 2013 replied:

He just doesn't have the time

+1 vote     reply to comment
AUS_Doug Author
AUS_Doug Jul 13 2013 replied:

The reason for doing a 'non-rotating' version as well is mentioned in the description of the 'rotating' version.

As for the apparent difference in quality, the 'rotating' version had it's screenshot done in the map editor - I had to do this otherwise the turrets would not have shown up.

This one had it's screenshot done in the ALO Viewer; It has the weapons attached to the 'hull' mesh, so they show in the ALO Viewer.

The lighting was different when I took the screenshots, hence why this one looks different here.
They both use the exact same textures, models and shaders as each other.

+1 vote   reply to comment
pincuishin Jul 14 2013 replied:


+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Star Wars: Empire at War: Forces of Corruption Icon
Send Message
Release Date
Released Jul 21, 2013
Mod Watch
Track this mod
Add Addon
Members only
Report Abuse
Report addon
MD5 Hash
Community Rating



0 votes submitted.

You Say


Ratings closed.

Related Mods
Related Games
Star Wars: Empire at War: Forces of Corruption
Star Wars: Empire at War: Forces of Corruption Single & Multiplayer Real Time Strategy
Related Groups
Dark Force,Science Fiction,Fantasy, Fan Group
Dark Force,Science Fiction,Fantasy, Fan Group Fans & Clans with 196 members
SmitBerg Modding Corporation
SmitBerg Modding Corporation Developer with 2 members